
Statistics
- 26STR
- 14DEX
- 14CON
- 12INT
- 14WIS
- 8CHA
- 66AC
- 780HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Pick Pocket21
- Tumble20
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Bane of Enemies L26
- Blind-Fight L3
- Collectibles Menu L1
- Darkvision L1
- Drink Blood L1
- Dual-Wield L1
- Energy Resistance, Fire I L27
- Energy Resistance, Fire II L33
- Energy Resistance, Fire III L36
- Epic Character L21
- Epic Prowess L30
- Epic Ranger L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Toughness I L38
- Epic Toughness II L40
- Epic Weapon Focus (longsword) L29
- Epic Will L24
- Extend Spell L15
- Favored Enemy: Constructs L35
- Favored Enemy: Dragons L5
- Favored Enemy: Dwarves L32
- Favored Enemy: Giants L20
- Favored Enemy: Goblinoids L15
- Favored Enemy: Half-Orcs L10
- Favored Enemy: Monstrous Humanoids L23
- Favored Enemy: Outsiders L25
- Favored Enemy: Reptilian Humanoids L35
- Favored Enemy: Undead L1
- Fly L1
- Great Strength I L30
- Improved Critical (longsword) L12
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Iron Will L9
- Luck of Heroes L1
- Mounted Combat L18
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Trackless Step L1
- Weapon Focus (longsword) L6
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Chest The Black Ghost- AC Bonus +7
- Extend Shadow Evade (10 rounds)
- Immunity: Miscellaneous Sneak Attack
- Regeneration +5
- Skill Bonus Hide +50
- Skill Bonus Move Silently +50
- Use Limitation: Class Assassin
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Shifter
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Frostbite- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Cold 2d12 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Racial Type Undead 2d6 Damage Piercing
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Icy Vengeance (4d6 Cold and 4d6 Pure damage to all enemies within 5m) Level 2
- Visual Effect Psionic / Mind
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt of the Infernal Hunter- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+1d6)
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 5
- Bonus Spell Slot of Level Ranger Level 5
- Extend Blinding Speed (10 rounds)
- Regeneration +4
- Skill Bonus Animal Empathy +10
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Use Limitation: Class Ranger
Export sheet (text)
Last played 2026-08-04