
TEST TrollDruidShifterBG Test
- RaceTroll
- ClassesDruid 6Shifter 30Blackguard 4
- Level40
- AlignmentNeutral Evil
Statistics
- 10STR
- 8DEX
- 16CON
- 11INT
- 26WIS
- 13CHA
- 52AC
- 768HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Animal Empathy33
- Tumble20
- Hide5
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L15
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L1
- Cleave L12
- Collectibles Menu L1
- Dark Blessing L16
- Darkvision L1
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L27
- Epic Damage Reduction III L30
- Epic Fortitude L21
- Epic Shifter L21
- Epic Weapon Focus (scythe) L36
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L6
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L20
- Humanoid Shape L13
- Improved Critical (scythe) L39
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Maximize Spell L18
- Nature Sense L1
- Outsider Shape L38
- Player Menu L1
- Power Attack L9
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Good L16
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L3
- Trackless Step L3
- Turn Undead L17
- Undead Shape L23
- Use Poison L15
- Weapon Focus (scythe) L33
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L15
- Weapon Proficiency (martial) L15
- Weapon Proficiency (simple) L15
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
Right Hand Elemental Impaler- Damage Bonus Acid 2d6 Damage
- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
- Enhancement Bonus +7
- Freedom of Movement
- Keen
- On Hit Elemental Impalement (random element explosion within 5m) Level 2 5%
- Visual Effect Psionic / Mind
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04