
Allergy Diviris HC: Fallen
- RaceDuergar
- ClassesDruid 6Shifter 30Paladin 4
- Level40
- AlignmentLawful Good
Hardcore hall of fame
- StatusFallen
- Level reached28
- Created2026-03-19
- Fallen2026-03-25
- Balms used0
Statistics
- 40STR
- 20DEX
- 32CON
- 8INT
- 12WIS
- 28CHA
- 49AC
- 1048HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Taunt21
- Tumble20
- Lore17
Feats 66
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L13
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L9
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L12
- Divine Health L12
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L29
- Energy Resistance, Acid II L32
- Energy Resistance, Acid III L35
- Energy Resistance, Acid IV L38
- Epic Character L21
- Epic Prowess L33
- Epic Shifter L21
- Epic Weapon Focus (scythe) L30
- Great Charisma I L36
- Great Charisma II L39
- Greater Spell Focus (Transmutation) L26
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L20
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Humanoid Shape L16
- Improved Critical (scythe) L27
- Improved Invisibility L10
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L12
- Nature Sense L1
- Player Menu L1
- Power Attack L3
- Remove Disease L15
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Evil L13
- Spell Focus (Transmutation) L6
- Stonecunning L1
- Trackless Step L3
- Turn Undead L15
- Undead Shape L23
- Weapon Focus (scythe) L24
- Weapon Proficiency (Paladin) L12
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L12
- Weapon Proficiency (simple) L12
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Damage Reduction +6 Soak 5 Damage
- Immunity: Damage Type Fire 100%
- Light Bright (20m)
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Death Magic
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Fire 10%
- Immunity: Miscellaneous Knockdown
- Immunity: Damage Type Electrical 10%
- Bonus Feat Whirlwind Attack
- Bonus Feat Cleave
- Damage Reduction +6 Soak 15 Damage
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Spell Resistance 40
- Darkvision
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Damage Vulnerability Divine 25% Damage Vulnerability
- Damage Vulnerability Positive Energy 50% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Saving Throw Bonus Universal +11
- Skill Bonus Discipline +26
- Saving Throw Bonus Fire +6
- Regeneration +12
- Skill Bonus Concentration +20
- Skill Bonus Animal Empathy +6
- Saving Throw Bonus: Specific Fortitude +4
- Ability Bonus Charisma +12
- Skill Bonus Perform +8
- Ability Bonus Wisdom +8
- Ability Bonus Intelligence +4
- Regeneration +2
- AC Bonus +9
- AC Bonus +6
Right Hand _SHAPE_RISEN_EMPTY- Keen
- Visual Effect Holy
- Damage Bonus vs. Racial Type Undead 2d6 Damage
- Visual Effect Holy
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- On Hit Cast Spell Deafening Clang (Deafness 5 rounds; Fort Save DC 15 to avoid) Level 5
- Visual Effect Sonic
- On Hit Slow DC=48
- Visual Effect Evil
- Regeneration: Vampiric +4
- Damage Bonus Positive Energy 1d12 Damage
- Damage Bonus Slashing 1d12 Damage
- Enhancement Bonus +9
- Massive Criticals 1d10 Damage
- Damage Bonus Sonic 2d4 Damage
- Attack Bonus +1
Export sheet (text)
Last played 2026-04-24