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Hiro's Arrow HC: Fallen

hiro

  • RacePixie
  • ClassesRanger 24Elite Guard 15Rogue 1
  • Level40
  • AlignmentLawful Neutral

Hardcore hall of fame

  • StatusFallen
  • Level reached38
  • Created2026-08-06
  • Fallen2026-08-09
  • Balms used1

Statistics

  • 8STR
  • 35DEX
  • 14CON
  • 10INT
  • 14WIS
  • 8CHA
  • 36AC
  • 476HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Ride43
  • Pick Pocket42
  • Tumble40
  • Discipline36

Feats 59

  • Alertness L6
  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L25
  • Associates Control L1
  • Bane of Enemies L38
  • Blind-Fight L1
  • Blinding Speed L35
  • Collectibles Menu L1
  • Crossbow Precision L12
  • Darkvision L1
  • Dodge L1
  • Dual-Wield L1
  • Elite Guard Training L12
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L30
  • Epic Ranger L36
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Extend Spell L12
  • Favored Enemy: Dragons L5
  • Favored Enemy: Monstrous Humanoids L20
  • Favored Enemy: Undead L1
  • Fly L1
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Great Dexterity VII L39
  • Improved Critical (heavy crossbow) L14
  • Improved Critical (light crossbow) L14
  • Improved Two-Weapon Fighting L19
  • Mounted Archery L18
  • Mounted Combat L15
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Reload L3
  • Rapid Shot L19
  • Shield Proficiency L1
  • Small Stature L1
  • Sneak Attack (+1d6) L39
  • Sniper L17
  • Toughness L9
  • Trackless Step L1
  • Weapon Finesse L1
  • Weapon Focus (heavy crossbow) L8
  • Weapon Focus (light crossbow) L8
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L39
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy crossbow) L10
  • Weapon Specialization (light crossbow) L10

Equipment

  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • XP Bonus 20%
  • Right Hand Felicia's Swift Reply
    • Attack Bonus +7
    • Damage Bonus Cold 2d6 Damage
    • Damage Resistance Cold Resist 15 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Miscellaneous Knockdown
    • Keen
    • Light Bright (20m) Blue
    • Massive Criticals 1d10 Damage
    • Mighty +20
    • On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Skill Bonus Perform +10
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • XP Bonus 20%
  • Belt Belt of the Infernal Hunter
    • Ability Bonus Wisdom +6
    • Bonus Feat Sneak Attack (+1d6)
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 5
    • Bonus Spell Slot of Level Ranger Level 5
    • Extend Blinding Speed (10 rounds)
    • Regeneration +4
    • Skill Bonus Animal Empathy +10
    • Skill Bonus Listen +10
    • Skill Bonus Spot +10
    • Use Limitation: Class Ranger
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2026-09-19