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Hex Imal

hexlaw

  • RaceHuman
  • ClassDruid 23
  • Level23
  • AlignmentNeutral Evil

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 38STR
  • 14DEX
  • 28CON
  • 14INT
  • 21WIS
  • 12CHA
  • 57AC
  • 529HP
  • 17BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 2,694Brought downkilled while fighting
  • 2,694Killing blowsfinished personally
  • 353Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration26
  • Craft: Mastery26
  • Heal26
  • Spellcraft26
  • Open Lock10
  • Pick Pocket10
  • Tumble10
  • Craft: Speed7
  • Craft: Harvesting2

Feats 35

  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Collectibles Menu L1
  • Elemental Shape L16
  • Elemental Shape (2x day) L17
  • Elemental Shape (3x day) L19
  • Epic Character L21
  • Epic Druid L21
  • Epic Spell Focus (Transmutation) L21
  • Extend Spell L18
  • Greater Spell Focus (Conjuration) L3
  • Greater Spell Focus (Transmutation) L9
  • Improved Critical (unarmed strike) L12
  • Improved Elemental Shape L20
  • Infinite Wildshape L22
  • Maximize Spell L15
  • Nature Sense L1
  • Player Menu L1
  • Quick To Master L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Spell Focus (Conjuration) L1
  • Spell Focus (Transmutation) L1
  • Trackless Step L3
  • Venom Immunity L9
  • Weapon Focus (unarmed strike) L6
  • Weapon Proficiency (druid) L1
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L14
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Haste
    • Light Bright (20m)
    • Damage Reduction +6 Soak 15 Damage
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Sneak Attack
    • Damage Reduction +4 Soak 20 Damage
    • Damage Reduction +5 Soak 15 Damage
    • Damage Reduction +6 Soak 10 Damage
    • Ability Bonus Dexterity +12
    • Regeneration +6
    • Skill Bonus Discipline +17
    • Skill Bonus Concentration +40
    • Skill Bonus Listen +7
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +4
    • Saving Throw Bonus Universal +1
    • Skill Bonus Animal Empathy +15
    • Skill Bonus Appraise +6
    • Ability Bonus Wisdom +12
    • Saving Throw Bonus: Specific Will +12
    • Regeneration +3
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Saving Throw Bonus: Specific Reflex +8
    • Skill Bonus Craft: Mastery +6
    • Ability Bonus Intelligence +5
    • Skill Bonus Spellcraft +12
    • Saving Throw Bonus: Specific Fortitude +5
    • AC Bonus +6
    • AC Bonus +9
  • Right Hand Large Fists
    • Keen
    • On Hit Slow DC=30
    • Enhancement Bonus +6
    • Damage Bonus Negative Energy 1d10 Damage
    • Enhancement Bonus +9
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Last played 2026-09-20