
Biography
Your curiosity has always led you into strange and dangerous circumstances, and now you find yourself outside the close circle of your clan, surrounded by humans and other races. Your guess is that more strange adventures are on their way.
Statistics
- 14STR
- 8DEX
- 12CON
- 12INT
- 38WIS
- 8CHA
- 55AC
- 680HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft43
- Tumble20
- Heal1
- Open Lock1
Feats 41
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Reptilians L1
- Collectibles Menu L1
- Epic Character L21
- Epic Cleric L21
- Epic Spell Focus (Conjuration) L23
- Epic Spell: Dragon Knight L24
- Epic Spell: Mummy Dust L21
- Evil Domain Powers L1
- Extend Spell L3
- Great Wisdom I L26
- Great Wisdom II L27
- Great Wisdom III L29
- Great Wisdom IV L30
- Great Wisdom IX L38
- Great Wisdom V L32
- Great Wisdom VI L33
- Great Wisdom VII L35
- Great Wisdom VIII L36
- Great Wisdom X L39
- Greater Spell Focus (Conjuration) L12
- Greater Spell Penetration L18
- Hardiness vs. Illusions L1
- Low-light Vision L1
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Small Stature L1
- Spell Focus (Conjuration) L9
- Spell Focus (Illusion) L1
- Spell Penetration L15
- Toughness L1
- Trickery Domain Powers L1
- Turn Undead L1
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Helm of Darkness- Cast Spell Darkness (3) 1 Use/Day
- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
Chest Armor of the Divine Messenger- Cast Spell Heal (11) 2 Uses/Day
- Ability Bonus Wisdom +2
- AC Bonus +5
- Base Item Weight Reduction 80% of Weight
- Bonus Feat Spell Focus (Conjuration)
- Skill Bonus Concentration +10
- Use Limitation: Alignment Group Good
- Use Limitation: Class Cleric
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Bracers of Toughness- Ability Bonus Constitution +6
Right Hand Halfling Rock Flinger- Attack Bonus +5
- Base Item Weight Reduction 80% of Weight
- Bonus Feat Evasion
- Saving Throw Bonus: Specific Reflex +4
- Unlimited Ammunition Bullet Ammo: +1d6 Cold
Left Hand Shield of Prator- Ability Bonus Wisdom +3
- AC Bonus +5
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
Cloak Cloak of Health- Ability Bonus Constitution +2
- AC Bonus +5
- Regeneration +2
Left Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Right Ring Nordock Craft Cleric Ring- Ability Bonus Charisma +2
- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
Amulet Amulet of Natural Armor +5- AC Bonus +5
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04