
Statistics
- 21STR
- 10DEX
- 18CON
- 16INT
- 11WIS
- 8CHA
- 18AC
- 650HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide30
- Lore30
- Move Silently30
- Discipline23
- Tumble20
- Concentration15
- Animal Empathy11
- Ride10
- Heal1
- Parry1
- Persuade1
- Spellcraft1
- Spot1
Feats 56
- Alertness L1
- Animal Companion L2
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Blind-Fight L36
- Cleave L15
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scythe) L30
- Energy Resistance, Acid I L26
- Energy Resistance, Acid II L35
- Energy Resistance, Sonic I L29
- Energy Resistance, Sonic II L32
- Energy Resistance, Sonic III L38
- Epic Character L21
- Epic Prowess L33
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Expertise L3
- Great Cleave L17
- Greater Spell Focus (Transmutation) L23
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L16
- Hardiness vs. Poisons L1
- Humanoid Shape L13
- Improved Critical (scythe) L12
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L16
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Knockdown L18
- Nature Sense L2
- Overwhelming Critical (scythe) L27
- Player Menu L1
- Power Attack L9
- Resist Nature's Lure L5
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L6
- Toughness L1
- Trackless Step L4
- Undead Shape L21
- Weapon Focus (scythe) L1
- Weapon Proficiency (druid) L2
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L19
- Wild Shape L6
- Woodland Stride L3
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Export sheet (text)
Last played 2026-08-04