
Biography
Your curiosity has always led you into strange and dangerous circumstances, and now you find yourself outside the close circle of your clan, surrounded by humans and other races. Your guess is that more strange adventures are on their way.
Statistics
- 14STR
- 36DEX
- 14CON
- 10INT
- 8WIS
- 8CHA
- 60AC
- 602HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Open Lock43
- Search43
- Tumble42
- Move Silently24
Feats 68
- Armor Proficiency (light) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Reptilians L1
- Blind-Fight L18
- Collectibles Menu L1
- Death Attack (+10d6) L33
- Death Attack (+11d6) L35
- Death Attack (+12d6) L37
- Death Attack (+13d6) L39
- Death Attack (+1d6) L7
- Death Attack (+2d6) L9
- Death Attack (+3d6) L11
- Death Attack (+4d6) L13
- Death Attack (+5d6) L15
- Death Attack (+6d6) L21
- Death Attack (+7d6) L27
- Death Attack (+8d6) L29
- Death Attack (+9d6) L31
- Defensive Roll L26
- Dodge L1
- Epic Assassin L21
- Epic Character L21
- Epic Dodge L27
- Epic Prowess L39
- Epic Weapon Focus (kukri) L21
- Evasion L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L36
- Great Dexterity VII L36
- Great Dexterity VIII L40
- Hardiness vs. Illusions L1
- Hide in Plain Sight L20
- Improved Critical (kukri) L15
- Improved Evasion L23
- Low-light Vision L1
- Mobility L3
- Poison Save I L8
- Poison Save II L10
- Poison Save III L12
- Poison Save IV L14
- Poison Save V L16
- Poison Save VI+ L22
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Small Stature L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L17
- Sneak Attack (+5d6) L19
- Sneak Attack (+6d6) L24
- Sneak Attack (+7d6) L26
- Spell Focus (Illusion) L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L16
- Use Poison L7
- Weapon Finesse L6
- Weapon Focus (kukri) L12
- Weapon Proficiency (exotic) L9
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Heavy Boots- Ability Bonus Constitution +6
- Ability Bonus Strength +2
- Haste
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Right Hand Nordock Craft Kukri- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d8 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04