
TEST Geigneafdsf Test
- RaceWerewolf
- ClassesMonk 10Rogue 11Weapon Master 19
- Level40
- AlignmentLawful Evil
Statistics
- 10STR
- 28DEX
- 12CON
- 15INT
- 8WIS
- 8CHA
- 66AC
- 746HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble30
- Hide24
- Intimidate4
Feats 60
- Alertness L1
- Armor Proficiency (light) L11
- Associates Control L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L25
- Deflect Arrows L2
- Dodge L1
- Epic Character L21
- Epic Dodge L27
- Epic Prowess L33
- Epic Superior Weapon Focus L34
- Epic Toughness I L34
- Epic Toughness II L37
- Epic Toughness III L40
- Epic Weapon Focus (kama) L30
- Epic Weapon Master L32
- Evasion L1
- Expertise L3
- Flurry of Blows L1
- Improved Critical (kama) L18
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Increased Multiplier L20
- Ki Critical L28
- Ki Damage L16
- Ki Strike +1 L10
- Knockdown L6
- Mobility L6
- Monk AC Bonus L1
- Monk Speed L3
- Purity of Body L5
- Self-Concealment I L21
- Self-Concealment II L24
- Self-Concealment III L36
- Self-Concealment IV L39
- Smell Surroundings L1
- Sneak Attack (+1d6) L11
- Sneak Attack (+2d6) L13
- Sneak Attack (+3d6) L15
- Sneak Attack (+4d6) L22
- Sneak Attack (+5d6) L24
- Sneak Attack (+6d6) L27
- Spring Attack L9
- Still Mind L3
- Stunning Fist L1
- Superior Weapon Focus L20
- Uncanny Dodge I L13
- Uncanny Dodge II L21
- Uncanny Dodge III L27
- Weapon Finesse L1
- Weapon Focus (kama) L15
- Weapon Proficiency (monk) L1
- Weapon Proficiency (rogue) L11
- Weapon Specialization (unarmed strike) L10
- Weapon of Choice (kama) L16
- Whirlwind Attack L12
- Wholeness of Body L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04