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TEST MonkeyMonk Test

hammernorn

  • RaceWerewolf
  • ClassMonk 40
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 34DEX
  • 12CON
  • 14INT
  • 12WIS
  • 8CHA
  • 86AC
  • 670HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Concentration40
  • Discipline40
  • Tumble40
  • Spellcraft20
  • Taunt6

Feats 52

  • Alertness L1
  • Armor Skin L25
  • Associates Control L1
  • Blind-Fight L3
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Diamond Body L11
  • Diamond Soul L12
  • Dodge L6
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Prowess L21
  • Epic Toughness I L39
  • Epic Weapon Focus (unarmed strike) L24
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Flurry of Blows L1
  • Great Dexterity I L27
  • Great Dexterity II L30
  • Great Dexterity III L30
  • Great Dexterity IV L33
  • Great Dexterity V L35
  • Great Dexterity VI L36
  • Improved Critical (unarmed strike) L12
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Luck of Heroes L1
  • Mobility L9
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Combat L15
  • Perfect Self L20
  • Player Menu L1
  • Purity of Body L5
  • Quivering Palm L15
  • Smell Surroundings L1
  • Still Mind L3
  • Stunning Fist L1
  • Way of the Tiger L40
  • Weapon Finesse L1
  • Weapon Focus (unarmed strike) L18
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Bonus Feat Knockdown
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Crafted Mithral Cloth Armor
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Arms Nordock Craft Monk Gloves
    • Bonus Feat Power Attack
    • Damage Bonus Divine 1d10 Damage
    • Damage Bonus Slashing 1d10 Damage
    • Enhancement Bonus +6
    • Keen
    • Use Limitation: Class Monk
    • Skill Bonus Discipline +12
  • Right Hand Nordock Craft Shuriken
    • Damage Bonus Positive Energy 1d8 Damage
    • Damage Bonus Slashing 1d8 Damage
    • Enhancement Bonus +6
    • Massive Criticals 1d4 Damage
    • Mighty +20
    • Regeneration: Vampiric +8
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Spells by Level Level 6 or Lower
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
  • Bullets Nordock Craft Bullets
    • Damage Bonus Positive Energy 1d10 Damage
    • Damage Bonus Bludgeoning 2d4 Damage
Export sheet (text)

Last played 2026-06-05