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Cornelius Fritz

hacksaw116

  • RaceDemon
  • ClassesFighter 10Weapon Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 30STR
  • 16DEX
  • 14CON
  • 13INT
  • 8WIS
  • 8CHA
  • 48AC
  • 810HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Listen32
  • Spot30
  • Concentration16
  • Intimidate4

Feats 46

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L26
  • Associates Control L1
  • Cleave L9
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (trident) L27
  • Dodge L1
  • Epic Character L21
  • Epic Prowess L29
  • Epic Superior Weapon Focus L23
  • Epic Toughness I L32
  • Epic Toughness II L35
  • Epic Toughness III L38
  • Epic Weapon Focus (trident) L21
  • Epic Weapon Master L21
  • Expertise L2
  • Great Cleave L12
  • Great Strength I L24
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L39
  • Hellfire Aura L10
  • Improved Critical (trident) L15
  • Improved Expertise L20
  • Improved Power Attack L18
  • Increased Multiplier L13
  • Ki Critical L15
  • Ki Damage L9
  • Large Stature L1
  • Mobility L1
  • Overwhelming Critical (trident) L23
  • Player Menu L1
  • Power Attack L8
  • Shield Proficiency L1
  • Spring Attack L4
  • Superior Weapon Focus L13
  • Weapon Focus (trident) L3
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (trident) L6
  • Weapon of Choice (trident) L9
  • Whirlwind Attack L6

Equipment

  • Head Nordock Craft Stats Helmet
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • AC Bonus +6
    • Haste
    • Ability Bonus Strength +8
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +2
    • Freedom of Movement
    • Regeneration +4
    • Skill Bonus Discipline +6
    • Spell Resistance 42
    • Ability Bonus Strength +6
  • Boots [BRILLIANT] Dragon Paws
    • AC Bonus +5
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Knockdown
  • Arms Bracers of Armor +5
    • AC Bonus +5
  • Right Hand Lesser Ahriman's Trident
    • Damage Bonus Fire 2d12 Damage
    • Damage Bonus Magical 1d12 Damage
    • Damage Bonus Negative Energy 1d12 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Enhancement Bonus +7
    • Immunity: Damage Type Fire 20%
    • Keen
    • On Hit Blindness DC=44 100% / 1 Round
    • On Hit Fireball Level 10 5%
    • Visual Effect Infernal
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Crafted Mithral Black Sapphire Ring
    • Ability Bonus Constitution +5
    • Saving Throw Bonus: Specific Fortitude +2
    • Skill Bonus Concentration +4
  • Right Ring Crafted Mithral Emerald Ring
    • Ability Bonus Dexterity +5
    • Saving Throw Bonus: Specific Reflex +2
    • Skill Bonus Pick Pocket +4
    • Skill Bonus Open Lock +4
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Fire 20%
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +2
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Last played 2026-08-04