
Statistics
- 12STR
- 34DEX
- 12CON
- 12INT
- 8WIS
- 13CHA
- 40AC
- 342HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Pick Pocket42
- Tumble40
- Spellcraft30
- Use Magic Device26
- Spot10
- Listen5
- Search5
- Appraise4
Feats 60
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Arrow of Death L28
- Associates Control L1
- Aura of Doom L10
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L1
- Cast Darkness L1
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Defensive Awareness (1) L19
- Defensive Awareness (2) L22
- Enchant Arrow I L9
- Enchant Arrow II L11
- Enchant Arrow III L13
- Enchant Arrow IV L15
- Enchant Arrow IX L35
- Enchant Arrow V L27
- Enchant Arrow VI L29
- Enchant Arrow VII L31
- Enchant Arrow VIII L33
- Enchant Arrow X L37
- Enchant Arrow XI L40
- Epic Arcane Archer L29
- Epic Character L21
- Epic Weapon Focus (longbow) L21
- Godly Perception I L21
- Godly Perception II L26
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L36
- Great Dexterity VII L39
- Hail of Arrows L16
- Hardiness vs. Enchantments L1
- Imbue Arrow L10
- Immunity To Sleep L1
- Improved Critical (longbow) L12
- Large Stature L1
- Mounted Archery L18
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L3
- Rapid Shot L9
- Seeker Arrow I L12
- Seeker Arrow II L14
- Shield Proficiency L1
- Two-Weapon Fighting L1
- Uncanny Vision I L24
- Uncanny Vision II L26
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L9
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Disable Trap +15
- Skill Bonus Open Lock +15
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Intelligence +6
- Ability Bonus Strength +5
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04