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TEST ASS30 Test

guardian

  • RaceWerewolf
  • ClassesMonk 6Assassin 30Shadowdancer 4
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 34DEX
  • 14CON
  • 17INT
  • 10WIS
  • 8CHA
  • 74AC
  • 620HP
  • 24BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Disable Trap43
  • Hide43
  • Move Silently43
  • Pick Pocket43
  • Tumble43
  • Use Magic Device43
  • Appraise8

Feats 71

  • Alertness L1
  • Armor Proficiency (light) L7
  • Associates Control L1
  • Called Shot L15
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+15d6) L39
  • Death Attack (+1d6) L7
  • Death Attack (+2d6) L9
  • Death Attack (+3d6) L15
  • Death Attack (+4d6) L17
  • Death Attack (+5d6) L19
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Deflect Arrows L2
  • Dodge L3
  • Epic Assassin L21
  • Epic Character L21
  • Epic Skill Focus (Hide) L40
  • Epic Skill Focus (Move Silently) L39
  • Epic Weapon Focus (longbow) L21
  • Evasion L1
  • Flurry of Blows L1
  • Great Dexterity I L24
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L28
  • Great Dexterity IX L36
  • Great Dexterity V L30
  • Great Dexterity VI L32
  • Great Dexterity VII L33
  • Great Dexterity VIII L36
  • Hide in Plain Sight L10
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Knockdown L6
  • Mobility L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Player Menu L1
  • Point Blank Shot L12
  • Poison Save I L8
  • Poison Save II L14
  • Poison Save III L16
  • Poison Save IV L18
  • Poison Save V L20
  • Poison Save VI+ L22
  • Purity of Body L5
  • Rapid Shot L18
  • Shadow Daze L12
  • Shadow Evade L13
  • Smell Surroundings L1
  • Still Mind L3
  • Stunning Fist L1
  • Uncanny Dodge I L8
  • Uncanny Dodge II L15
  • Uncanny Dodge III L20
  • Use Poison L7
  • Weapon Finesse L1
  • Weapon Focus (longbow) L9
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L7

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest The Vengeful Night
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Shadowsteel Star
    • Bonus Feat Sneak Attack (+2d6)
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 2d4 Damage
    • Enhancement Bonus +7
    • Keen
    • Mighty +20
    • On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 1 3%
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Hide +15
    • Skill Bonus Move Silently +15
    • Ability Bonus Dexterity +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Hide +15
    • Skill Bonus Move Silently +15
    • Ability Bonus Intelligence +6
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-09-07