
Statistics
- 10STR
- 12DEX
- 10CON
- 15INT
- 20WIS
- 8CHA
- 34AC
- 161HP
- 10BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration18
- Lore18
- Spellcraft18
- Animal Empathy15
- Persuade15
- Parry10
- Craft: Mastery5
- Craft: Speed5
Feats 29
- Animal Companion L1
- Arcane Defense (Evocation) L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Collectibles Menu L1
- Combat Casting L1
- Greater Spell Focus (Evocation) L12
- Greater Spell Penetration L9
- Nature Sense L1
- Player Menu L1
- Point Blank Shot L15
- Quick To Master L1
- Resist Nature's Lure L4
- Scribe Scroll L8
- Shield Proficiency L1
- Spell Focus (Evocation) L3
- Spell Penetration L1
- Summon Familiar L8
- Trackless Step L3
- Venom Immunity L10
- Weapon Proficiency (druid) L1
- Weapon Proficiency (wizard) L8
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L11
- Wild Shape (5x day) L15
- Woodland Stride L2
Equipment
Head Major Circlet of Blasting- Cast Spell Searing Light (5) 3 Uses/Day
Chest Chainmail of Speed- AC Bonus +2
- Haste
Boots Boots of Striding +3- Ability Bonus Constitution +3
Arms Lesser Gauntlets of Ogre Power- Ability Bonus Strength +1
Right Hand Scimitar +3- Enhancement Bonus +3
Left Hand Large Shield +5- AC Bonus +5
Cloak Cloak of Resistance +5- Saving Throw Bonus Universal +5
Left Ring Lesser Ring of Power- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Regeneration +1
Right Ring Ring of Nature III- Bonus Spell Slot of Level Druid Level 3
- Bonus Spell Slot of Level Druid Level 3
- Bonus Spell Slot of Level Druid Level 3
Amulet Crafted Rubicite Onyx Amulet- AC Bonus +3
- Ability Bonus Constitution +3
- Saving Throw Bonus: Specific Fortitude +2
Belt Kossuth's Belt of Priestly Might- Ability Bonus Strength +3
- AC Bonus +2
- Use Limitation: Alignment Group Neutral
Bullets Bullet +1- Damage Bonus Bludgeoning 1 Damage
Bolts Bolt +1- Damage Bonus Piercing 1 Damage
Export sheet (text)
Last played 2026-08-04