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Goon the Tycoon

goon2.0

  • RaceDrider
  • ClassesFighter 10Weapon Master 18God's Eye Scout 9
  • Level37
  • AlignmentChaotic Evil

Statistics

  • 10STR
  • 33DEX
  • 14CON
  • 14INT
  • 8WIS
  • 8CHA
  • 54AC
  • 574HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble32
  • Spot10
  • Spellcraft6
  • Listen5
  • Search5
  • Discipline4
  • Intimidate4
  • Pick Pocket1

Feats 52

  • Ambidexterity L1
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L32
  • Associates Control L1
  • Aura of Doom L10
  • Bardic Knowledge L21
  • Blind-Fight L12
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L23
  • Defensive Awareness (2) L26
  • Dodge L1
  • Epic Character L21
  • Epic Superior Weapon Focus L32
  • Epic Weapon Focus (whip) L35
  • Epic Weapon Master L30
  • Expertise L3
  • Godly Perception I L25
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Hardiness vs. Enchantments L1
  • Immunity To Sleep L1
  • Improved Critical (whip) L15
  • Improved Expertise L18
  • Increased Multiplier L11
  • Ki Critical L13
  • Ki Damage L7
  • Large Stature L1
  • Mobility L4
  • Player Menu L1
  • Shield Proficiency L1
  • Spring Attack L6
  • Superior Weapon Focus L11
  • Toughness L18
  • Two-Weapon Fighting L1
  • Uncanny Vision I L28
  • Weapon Finesse L9
  • Weapon Focus (whip) L2
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (whip) L20
  • Weapon of Choice (whip) L7
  • Whirlwind Attack L6

Equipment

  • Head Golden Circlet
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Saving Throw Bonus: Specific Will +1
    • Skill Bonus Concentration +1
    • Spell Resistance 10
  • Chest Nordock Craft Combat Robe
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 5 Damage
    • Regeneration +2
    • Ability Bonus Dexterity +7
  • Boots Crafted Yellow Boots
    • AC Bonus +4
    • Haste
    • Ability Bonus Constitution +4
    • Skill Bonus Discipline +3
    • Saving Throw Bonus Universal +1
  • Arms [BRILLIANT] Greater Bracers of the Tribeslayer
    • Ability Bonus Strength +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spell Resistance 28
  • Right Hand Whip
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Bonus Feat Disarm (Whip)
    • Damage Bonus Acid 1d10 Damage
    • Damage Bonus Bludgeoning 1d10 Damage
    • Damage Bonus Divine 1d8 Damage
    • Damage Bonus Electrical 2d4 Damage
  • Left Hand Nordock Craft Whip
    • Bonus Feat Disarm (Whip)
    • Damage Bonus Piercing 1d8 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d12 Damage
    • Visual Effect Holy
  • Cloak Crafted Yellow Thick Padded Cloak
    • Damage Resistance Bludgeoning Resist 10 / -
    • Ability Bonus Constitution +2
    • Regeneration +1
    • Saving Throw Bonus: Specific Fortitude +3
    • Skill Bonus Concentration +6
  • Left Ring Crafted Shadowsteel Topaz Ring
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +3
    • Skill Bonus Craft: Harvesting +3
  • Right Ring Crafted Shadowsteel Topaz Ring
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +3
    • Skill Bonus Craft: Harvesting +3
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Cold 20%
  • Belt Crafted Silver Melodic Sash
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +5
    • Ability Bonus Wisdom +2
    • Regeneration +2
    • Skill Bonus Perform +12
    • Skill Bonus Concentration +12
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Last played 2026-08-04