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z Tank TEST Test

goldenpanda

  • RaceAzer
  • ClassesPaladin 8Dwarven Defender 30Rogue 2
  • Level40
  • AlignmentChaotic Good

Statistics

  • 32STR
  • 14DEX
  • 14CON
  • 14INT
  • 10WIS
  • 8CHA
  • 65AC
  • 892HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Use Magic Device23
  • Tumble20

Feats 56

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L32
  • Associates Control L1
  • Aura of Courage L2
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L15
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L10
  • Defensive Awareness (2) L13
  • Defensive Awareness (3) L18
  • Defensive Stance L9
  • Divine Grace L1
  • Divine Health L1
  • Dodge L6
  • Dwarven Defender Damage Reduction L14
  • Energy Resistance, Cold I L36
  • Energy Resistance, Cold II L40
  • Epic Character L21
  • Epic Dwarven Defender L21
  • Epic Fortitude L39
  • Epic Prowess L28
  • Epic Weapon Focus (bastard sword) L24
  • Evasion L20
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (bastard sword) L12
  • Iron Will L18
  • Lay on Hands L1
  • Luck of Heroes L1
  • Mounted Combat L5
  • Player Menu L1
  • Remove Disease L3
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Evil L2
  • Sneak Attack (+1d6) L19
  • Stonecunning L1
  • Summon Mount L5
  • Toughness L3
  • Turn Undead L3
  • Weapon Focus (bastard sword) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L19
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
  • Left Hand Iron Barricade
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +2
    • Skill Bonus Discipline +5
    • Spiked Surface Slashing 2d12 Damage
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
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Last played 2026-08-04