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TEST ZZZZZ99 Test

goldenpanda

  • RaceMinotaur
  • ClassesFighter 28Bard 2Red Dragon Disciple 10
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 30STR
  • 8DEX
  • 15CON
  • 15INT
  • 8WIS
  • 8CHA
  • 74AC
  • 856HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Tumble40
  • Use Magic Device35
  • Spellcraft23
  • Lore8

Feats 60

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Bard Song L14
  • Bardic Knowledge L14
  • Blind-Fight L2
  • Called Shot L19
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (scimitar) L27
  • Disarm L15
  • Draconic Armor L15
  • Dragon Abilities L16
  • Dragon Breath L17
  • Epic Character L21
  • Epic Damage Reduction I L30
  • Epic Damage Reduction II L31
  • Epic Damage Reduction III L33
  • Epic Fighter L32
  • Epic Fortitude L24
  • Epic Prowess L33
  • Epic Skill Focus (Discipline) L21
  • Epic Weapon Focus (scimitar) L29
  • Epic Weapon Specialization (scimitar) L39
  • Epic Will L39
  • Expertise L9
  • Great Cleave L4
  • Great Fortitude L1
  • Great Strength I L35
  • Great Strength II L36
  • Great Strength III L37
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Hit Die Increase (d10) L22
  • Hit Die Increase (d6) L15
  • Hit Die Increase (d8) L18
  • Immunity To Sleep L26
  • Immunity to Fire L26
  • Immunity to Paralysis L26
  • Improved Critical (scimitar) L8
  • Improved Disarm L18
  • Improved Expertise L10
  • Improved Knockdown L12
  • Iron Will L3
  • Knockdown L12
  • Large Stature L1
  • Lightning Reflexes L6
  • Overwhelming Critical (scimitar) L21
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Toughness L1
  • Weapon Focus (scimitar) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (scimitar) L6

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Right Hand Scimitar
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
  • Left Hand Tower Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)

Last played 2026-08-04