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TEST ZZZFBG2 Test

goldenpanda

  • RaceAzer
  • ClassesFighter 10Blackguard 20God's Eye Scout 10
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 9STR
  • 34DEX
  • 12CON
  • 13INT
  • 12WIS
  • 8CHA
  • 81AC
  • 740HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble40
  • Use Magic Device21
  • Spot10
  • Hide5
  • Listen5
  • Search5
  • Spellcraft5

Feats 60

  • Ambidexterity L12
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L23
  • Associates Control L1
  • Bardic Knowledge L30
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L1
  • Cleave L3
  • Collectibles Menu L1
  • Dark Blessing L10
  • Darkvision L1
  • Defensive Awareness (1) L32
  • Defensive Awareness (2) L35
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fortitude L39
  • Epic Prowess L26
  • Epic Weapon Focus (handaxe) L29
  • Expertise L6
  • Extend Spell L9
  • Godly Perception I L34
  • Godly Perception II L39
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (handaxe) L8
  • Improved Expertise L20
  • Improved Two-Weapon Fighting L18
  • Player Menu L1
  • Power Attack L2
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Good L10
  • Sneak Attack, Blackguard (+1d6) L12
  • Sneak Attack, Blackguard (+2d6) L15
  • Sneak Attack, Blackguard (+3d6) L18
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Stonecunning L1
  • Summon Fiend L13
  • Toughness L1
  • Turn Undead L11
  • Two-Weapon Fighting L15
  • Uncanny Vision I L37
  • Uncanny Vision II L39
  • Use Poison L9
  • Weapon Finesse L6
  • Weapon Focus (handaxe) L4
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Reclaimed Adamantium Axe
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Pure 2d4 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Adamantium Hit (you receive 5% physical immunity for 2 rounds, this effect can stack) Level 2 5%
    • Visual Effect Divine
  • Left Hand Tower Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
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Last played 2025-12-23