
Statistics
- 8STR
- 34DEX
- 12CON
- 14INT
- 12WIS
- 8CHA
- 80AC
- 588HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Use Magic Device30
- Hide8
- Move Silently8
Feats 79
- Ambidexterity L3
- Armor Proficiency (heavy) L6
- Armor Proficiency (light) L6
- Armor Proficiency (medium) L6
- Armor Skin L21
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Blinding Speed L33
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L10
- Death Attack (+2d6) L12
- Death Attack (+3d6) L15
- Death Attack (+4d6) L17
- Death Attack (+5d6) L19
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Deflect Arrows L2
- Epic Assassin L21
- Epic Character L21
- Epic Fortitude L36
- Epic Prowess L30
- Epic Weapon Focus (kama) L24
- Evasion L1
- Expertise L9
- Extend Spell L39
- Flurry of Blows L1
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L28
- Great Dexterity IV L32
- Great Dexterity V L36
- Great Dexterity VI L40
- Great Fortitude L18
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (kama) L15
- Improved Expertise L12
- Improved Knockdown L9
- Improved Two-Weapon Fighting L13
- Improved Unarmed Strike L1
- Knockdown L9
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Poison Save I L11
- Poison Save II L14
- Poison Save III L16
- Poison Save IV L18
- Poison Save V L20
- Poison Save VI+ L22
- Purity of Body L5
- Shield Proficiency L6
- Skill Affinity (Lore) L1
- Still Mind L3
- Stonecunning L1
- Stunning Fist L1
- Two-Weapon Fighting L6
- Uncanny Dodge I L11
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Use Poison L10
- Weapon Finesse L7
- Weapon Focus (kama) L6
- Weapon Proficiency (martial) L6
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Intelligence +6
Right Hand Kama- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Enhancement Bonus +6
Left Hand Kama- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Enhancement Bonus +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Intelligence +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-03-07