
TEST ZWMZ Test
- RaceDemon
- ClassesFighter 8Weapon Master 30Rogue 2
- Level40
- AlignmentChaotic Evil
Statistics
- 34STR
- 11DEX
- 14CON
- 13INT
- 8WIS
- 8CHA
- 68AC
- 782HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Spot43
- Use Magic Device23
- Tumble20
- Intimidate4
Feats 47
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Blind-Fight L9
- Cleave L12
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scimitar) L35
- Dodge L2
- Epic Character L21
- Epic Fortitude L39
- Epic Prowess L29
- Epic Superior Weapon Focus L23
- Epic Toughness I L38
- Epic Weapon Focus (scimitar) L26
- Epic Weapon Master L21
- Evasion L20
- Expertise L3
- Great Cleave L15
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L33
- Great Strength VI L36
- Hellfire Aura L10
- Improved Critical (scimitar) L18
- Improved Expertise L18
- Increased Multiplier L11
- Ki Critical L13
- Ki Damage L7
- Large Stature L1
- Mobility L4
- Overwhelming Critical (scimitar) L32
- Power Attack L1
- Shield Proficiency L1
- Sneak Attack (+1d6) L19
- Spring Attack L6
- Superior Weapon Focus L11
- Weapon Focus (scimitar) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L19
- Weapon Proficiency (simple) L1
- Weapon of Choice (scimitar) L7
- Whirlwind Attack L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Wisdom +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Regeneration +4
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Right Hand Scimitar- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Enhancement Bonus +6
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Damage Resistance Sonic Resist 10 / -
- Ability Bonus Strength +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Freedom of Movement
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Regeneration +4
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Regeneration +4
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Haste
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Regeneration +4
Export sheet (text)
Last played 2026-08-04