
TEST Lora Davis Test
- RaceAzer
- ClassesFighter 8Blackguard 22God's Eye Scout 10
- Level40
- AlignmentChaotic Evil
Statistics
- 9STR
- 34DEX
- 12CON
- 13INT
- 12WIS
- 8CHA
- 72AC
- 770HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Use Magic Device21
- Spot10
- Discipline7
- Hide5
- Listen5
- Search5
- Spellcraft5
Feats 61
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Bardic Knowledge L18
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L3
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Defensive Awareness (1) L21
- Defensive Awareness (2) L24
- Epic Blackguard L28
- Epic Character L21
- Epic Fortitude L39
- Epic Prowess L36
- Epic Toughness I L40
- Epic Weapon Focus (kukri) L33
- Expertise L6
- Extend Spell L9
- Godly Perception I L23
- Godly Perception II L39
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L33
- Great Dexterity VI L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (kukri) L12
- Improved Expertise L15
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Good L9
- Sneak Attack, Blackguard (+1d6) L11
- Sneak Attack, Blackguard (+2d6) L14
- Sneak Attack, Blackguard (+3d6) L17
- Sneak Attack, Blackguard (+4d6) L30
- Sneak Attack, Blackguard (+5d6) L33
- Sneak Attack, Blackguard (+6d6) L36
- Sneak Attack, Blackguard (+7d6) L40
- Stonecunning L1
- Summon Fiend L12
- Toughness L18
- Turn Undead L10
- Uncanny Vision I L26
- Uncanny Vision II L39
- Use Poison L8
- Weapon Finesse L4
- Weapon Focus (kukri) L6
- Weapon Proficiency (exotic) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (kukri) L20
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Kukri- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d10 Damage
- Damage Bonus Cold 1d10 Damage
- Damage Bonus Divine 1d10 Damage
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04