
TEST Krick Test
- RaceAzer
- ClassesPaladin 16Bard 2Red Dragon Disciple 22
- Level40
- AlignmentLawful Good
Statistics
- 24STR
- 8DEX
- 17CON
- 13INT
- 12WIS
- 14CHA
- 73AC
- 880HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble40
- Spellcraft30
- Use Magic Device27
- Lore8
Feats 57
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L31
- Associates Control L1
- Aura of Courage L2
- Bard Song L17
- Bardic Knowledge L17
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L1
- Divine Health L1
- Divine Might L6
- Divine Shield L9
- Draconic Armor L18
- Dragon Abilities L19
- Dragon Breath L20
- Epic Character L21
- Epic Damage Reduction I L35
- Epic Damage Reduction II L39
- Epic Damage Reduction III L39
- Epic Prowess L33
- Epic Red Dragon Disciple L28
- Epic Weapon Focus (battleaxe) L27
- Expertise L30
- Extend Spell L18
- Great Strength I L21
- Great Strength II L24
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hit Die Increase (d10) L23
- Hit Die Increase (d6) L18
- Hit Die Increase (d8) L21
- Immunity To Sleep L27
- Immunity to Fire L27
- Immunity to Paralysis L27
- Improved Critical (battleaxe) L15
- Improved Expertise L36
- Lay on Hands L1
- Mounted Combat L5
- Player Menu L1
- Power Attack L3
- Remove Disease L3
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Evil L2
- Stonecunning L1
- Summon Mount L5
- Turn Undead L3
- Weapon Focus (battleaxe) L12
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Discipline +15
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
Right Hand Faith Slayer Axe- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d8 Damage
- Damage Bonus vs. Alignment Group Good 2d12 Damage Pure
- Damage Resistance Divine Resist 5 / -
- Enhancement Bonus +7
- Immunity: Damage Type Divine 5%
- Keen
- Visual Effect Absorb, Grey
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Skill Bonus Discipline +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04