
TEST Belaldor Teglen Test
- RacePixie
- ClassesRanger 9Shadowdancer 30Rogue 1
- Level40
- AlignmentTrue Neutral
Statistics
- 8STR
- 34DEX
- 14CON
- 12INT
- 12WIS
- 8CHA
- 71AC
- 616HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Heal43
- Hide43
- Move Silently43
- Pick Pocket43
- Spot43
- Tumble40
- Use Magic Device23
- Discipline22
- Appraise8
Feats 57
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L39
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L13
- Dodge L1
- Dual-Wield L1
- Epic Character L21
- Epic Dodge L38
- Epic Fortitude L30
- Epic Prowess L24
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (kukri) L21
- Evasion L10
- Expertise L15
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Undead L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L29
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L35
- Great Dexterity VI L36
- Hide in Plain Sight L9
- Improved Critical (kukri) L12
- Improved Evasion L18
- Improved Expertise L18
- Improved Two-Weapon Fighting L19
- Mobility L3
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L19
- Shadow Daze L11
- Shadow Evade L12
- Shield Proficiency L1
- Slippery Mind L15
- Small Stature L1
- Sneak Attack (+1d6) L20
- Summon Shadow L13
- Trackless Step L1
- Uncanny Dodge I L10
- Uncanny Dodge II L13
- Uncanny Dodge III L18
- Weapon Finesse L1
- Weapon Focus (kukri) L9
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L20
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Strength +6
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-04-18