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C88 Hunter

goldenpanda

  • RacePixie
  • ClassesRanger 9Shadowdancer 30Rogue 1
  • Level40
  • AlignmentLawful Neutral

Statistics

  • 8STR
  • 34DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 71AC
  • 576HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide43
  • Move Silently43
  • Pick Pocket43
  • Spot43
  • Tumble40
  • Use Magic Device23
  • Discipline22
  • Appraise21
  • Heal18

Feats 57

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L1
  • Blinding Speed L39
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L13
  • Dodge L1
  • Dual-Wield L1
  • Epic Character L21
  • Epic Dodge L35
  • Epic Fortitude L36
  • Epic Prowess L24
  • Epic Shadowdancer L21
  • Epic Shadowlord L32
  • Epic Weapon Focus (kukri) L27
  • Evasion L10
  • Expertise L15
  • Favored Enemy: Monstrous Humanoids L5
  • Favored Enemy: Undead L1
  • Fly L1
  • Great Dexterity I L23
  • Great Dexterity II L26
  • Great Dexterity III L29
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L38
  • Great Fortitude L18
  • Hide in Plain Sight L9
  • Improved Critical (kukri) L12
  • Improved Evasion L18
  • Improved Two-Weapon Fighting L19
  • Mobility L3
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L19
  • Shadow Daze L11
  • Shadow Evade L12
  • Shield Proficiency L1
  • Slippery Mind L15
  • Small Stature L1
  • Sneak Attack (+1d6) L20
  • Summon Shadow L13
  • Trackless Step L1
  • Uncanny Dodge I L10
  • Uncanny Dodge II L13
  • Uncanny Dodge III L18
  • Weapon Finesse L1
  • Weapon Focus (kukri) L9
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L6
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L20
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Intelligence +6
    • Ability Bonus Wisdom +6
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Ability Bonus Constitution +6
  • Right Hand Kukri
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Magical 1d10 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Visual Effect Cold
  • Left Hand Kukri
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Magical 1d10 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Visual Effect Cold
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Intelligence +6
  • Left Ring Ring of Cyan
    • Light Normal (15m) Blue
    • Immunity: Miscellaneous Death Magic
  • Right Ring Ring of Might
    • Bonus Feat Improved Critical (unarmed strike)
    • Bonus Feat Weapon Specialization (unarmed strike)
    • Damage Resistance Magical Resist 10 / -
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
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Last played 2026-04-24