
Statistics
- 12STR
- 14DEX
- 16CON
- 25INT
- 8WIS
- 8CHA
- 24AC
- 254HP
- 16BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration34
- Spellcraft34
- Heal25
- Disable Trap20
- Hide15
- Tumble15
- Move Silently10
- Set Trap10
- Spot10
- Use Magic Device8
- Lore4
- Open Lock4
- Search4
Feats 39
- Armor Proficiency (light) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Reptilians L1
- Collectibles Menu L1
- Combat Casting L9
- Empower Spell L12
- Epic Character L21
- Epic Spell Focus (Conjuration) L23
- Epic Spell Focus (Necromancy) L21
- Epic Spell Penetration L24
- Epic Spell: Greater Ruin L29
- Epic Spell: Mummy Dust L26
- Epic Wizard L24
- Evasion L6
- Extend Spell L6
- Great Intelligence I L27
- Great Intelligence II L30
- Greater Spell Focus (Conjuration) L7
- Greater Spell Focus (Necromancy) L18
- Greater Spell Penetration L17
- Hardiness vs. Illusions L1
- Low-light Vision L1
- Scribe Scroll L2
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Focus (Disable Trap) L1
- Small Stature L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L19
- Spell Focus (Conjuration) L3
- Spell Focus (Illusion) L1
- Spell Focus (Necromancy) L12
- Spell Penetration L15
- Summon Familiar L2
- Uncanny Dodge I L19
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (wizard) L2
Equipment
Head Headband of Intellect +4- Ability Bonus Intelligence +4
Chest Grey Robe of the Archmagi- AC Bonus +5
- Bonus Feat Spell Penetration
- Saving Throw Bonus Universal +1
- Spell Resistance 10
- Use Limitation: Class Sorcerer
- Use Limitation: Class Wizard
- Use Limitation: Specific Alignment Chaotic Neutral
- Use Limitation: Specific Alignment Lawful Neutral
- Use Limitation: Specific Alignment True Neutral
Boots Boots of Speed- Haste
Arms Lesser Gauntlets of Ogre Power- Ability Bonus Strength +1
Right Hand Rapier of the High Road- Damage Bonus Acid 1d6 Damage
- Enhancement Bonus +1
- Keen
Cloak Cape of the Fire Bath- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus Universal +2
Left Ring Ring of Clear Thought +3- Ability Bonus Intelligence +3
Right Ring Ring of Clear Thought +3- Ability Bonus Intelligence +3
Amulet Amulet of Power- Bonus Feat Spell Penetration
- Bonus Spell Slot of Level Wizard Level 3
- Bonus Spell Slot of Level Wizard Level 4
- Bonus Spell Slot of Level Wizard Level 5
- Use Limitation: Class Wizard
Belt Swordsmans Belt- Damage Resistance Slashing Resist 5 / -
Bolts Bolt +1- Damage Bonus Piercing 1 Damage
Export sheet (text)
Last played 2026-08-04