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Cassius Clay

glamdoe

  • RaceAzer
  • ClassesPaladin 8Dwarven Defender 30Rogue 2
  • Level40
  • AlignmentLawful Good

Statistics

  • 32STR
  • 14DEX
  • 14CON
  • 14INT
  • 10WIS
  • 8CHA
  • 68AC
  • 892HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,594Brought downkilled while fighting
  • 207Killing blowsfinished personally
  • 158Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride40
  • Disable Trap23
  • Pick Pocket23
  • Use Magic Device23
  • Tumble20
  • Concentration11
  • Open Lock1

Feats 56

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L28
  • Associates Control L1
  • Aura of Courage L2
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L15
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L10
  • Defensive Awareness (2) L13
  • Defensive Awareness (3) L18
  • Defensive Stance L9
  • Divine Grace L1
  • Divine Health L1
  • Dodge L3
  • Dwarven Defender Damage Reduction L14
  • Energy Resistance, Cold I L36
  • Energy Resistance, Cold II L39
  • Energy Resistance, Cold III L40
  • Epic Character L21
  • Epic Dwarven Defender L21
  • Epic Prowess L24
  • Epic Weapon Focus (kukri) L32
  • Evasion L20
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (kukri) L18
  • Lay on Hands L1
  • Luck of Heroes L1
  • Mounted Combat L5
  • Player Menu L1
  • Remove Disease L3
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Evil L2
  • Sneak Attack (+1d6) L19
  • Stonecunning L1
  • Summon Mount L5
  • Toughness L6
  • Turn Undead L3
  • Weapon Focus (kukri) L12
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (exotic) L9
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L19
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +4
  • Chest Bloodforged Chains of Rage
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Extend Barbarian Rage (10 rounds)
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Discipline +20
    • Skill Bonus Taunt +10
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Discipline +14
    • Skill Bonus Parry +4
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +3
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
  • Right Hand Inconsequence
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
  • Left Hand Large Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Concentration +7
    • Ability Bonus Dexterity +4
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Ability Bonus Intelligence +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Skill Bonus Concentration +5
    • Skill Bonus Discipline +9
    • Skill Bonus Listen +2
    • Skill Bonus Pick Pocket +12
    • Spell Resistance 14
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +2
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +4
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +4
    • Ability Bonus Intelligence +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Spell Resistance 12
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
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Last played 2026-09-20