
Isilra Moonarrow
- RaceElf
- ClassesSorcerer 1Paladin 9Arcane Archer 30
- Level40
- AlignmentLawful Good
Biography
Isilra Moonarrow is a tall, slender elf with bluish hair and deep green eyes that reflect the secrets of the forest.
Her movements are silent as the evening breeze, and her bow releases arrows woven with arcane magic.
A single shot can summon both light and shadow, confusing and wounding her foes.
Her true danger lies in remaining unseen until her deadly arrow has already found its mark.
Her movements are silent as the evening breeze, and her bow releases arrows woven with arcane magic.
A single shot can summon both light and shadow, confusing and wounding her foes.
Her true danger lies in remaining unseen until her deadly arrow has already found its mark.
Statistics
- 14STR
- 28DEX
- 14CON
- 8INT
- 10WIS
- 20CHA
- 36AC
- 614HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Spot40
- Discipline20
Feats 69
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Arrow of Death L19
- Associates Control L1
- Aura of Courage L3
- Collectibles Menu L1
- Divine Grace L2
- Divine Health L2
- Divine Might L15
- Dodge L24
- Enchant Arrow I L8
- Enchant Arrow II L10
- Enchant Arrow III L12
- Enchant Arrow IV L14
- Enchant Arrow IX L27
- Enchant Arrow V L18
- Enchant Arrow VI L21
- Enchant Arrow VII L23
- Enchant Arrow VIII L25
- Enchant Arrow X L29
- Enchant Arrow XI L31
- Enchant Arrow XII L33
- Enchant Arrow XIII L35
- Enchant Arrow XIV L37
- Enchant Arrow XV L39
- Epic Arcane Archer L21
- Epic Character L21
- Epic Prowess L24
- Epic Weapon Focus (longbow) L21
- Great Charisma I L27
- Great Dexterity I L28
- Great Dexterity II L32
- Great Dexterity III L33
- Great Dexterity IV L36
- Great Dexterity V L36
- Great Dexterity VI L39
- Great Dexterity VII L40
- Hail of Arrows L17
- Hardiness vs. Enchantments L1
- Imbue Arrow L9
- Immunity To Sleep L1
- Improved Critical (longbow) L9
- Keen Sense L1
- Lay on Hands L2
- Low-light Vision L1
- Mobility L30
- Mounted Archery L18
- Mounted Combat L6
- Player Menu L1
- Point Blank Shot L1
- Power Attack L12
- Rapid Shot L3
- Remove Disease L4
- Seeker Arrow I L11
- Seeker Arrow II L13
- Shield Proficiency L2
- Skill Affinity (Listen) L1
- Skill Affinity (Search) L1
- Skill Affinity (Spot) L1
- Smite Evil L3
- Summon Familiar L1
- Summon Mount L6
- Turn Undead L4
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Paladin) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L1
Equipment
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Ability Bonus Intelligence +6
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Ability Bonus Charisma +6
- Ability Bonus Intelligence +6
Left Ring [BRILLIANT] Galdor's Ring- Cast Spell Fireball (10) 1 Use/Day
- Cast Spell See Invisibility (3) 3 Uses/Day
- Light Normal (15m) Yellow
- Regeneration +2
- Skill Bonus Spot +20
- XP Bonus 5%
Right Ring Ring of Dark Power- Ability Bonus Constitution +2
- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Regeneration +2
- Damage Resistance Fire Resist 20 / -
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Arrows Crafted Greater Elemental Arrow- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
- Damage Bonus Positive Energy 1d10 Damage
Export sheet (text)
Last played 2026-05-31