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Gro the nose miner C88

ginnelwen

  • RaceMinotaur
  • ClassesFighter 18Bard 2Red Dragon Disciple 20
  • Level40
  • Time played3 minsince 14 October 2026
  • AlignmentChaotic Evil

Biography

*slowly looks around,
he doesn't see anyone
...
then he licks his fingers with satisfaction*

Statistics

  • 32STR
  • 8DEX
  • 15CON
  • 14INT
  • 10WIS
  • 8CHA
  • 75AC
  • 916HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Use Magic Device41
  • Tumble40
  • Listen22
  • Lore14

Feats 57

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Bard Song L5
  • Bardic Knowledge L5
  • Blind-Fight L2
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (heavy flail) L37
  • Disarm L15
  • Draconic Armor L6
  • Dragon Abilities L7
  • Dragon Breath L8
  • Epic Character L21
  • Epic Damage Reduction I L28
  • Epic Damage Reduction II L33
  • Epic Damage Reduction III L39
  • Epic Prowess L24
  • Epic Red Dragon Disciple L21
  • Epic Skill Focus (Discipline) L21
  • Epic Weapon Focus (heavy flail) L24
  • Epic Weapon Specialization (heavy flail) L31
  • Epic Will L21
  • Great Cleave L9
  • Great Fortitude L1
  • Great Strength I L27
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L40
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Hit Die Increase (d10) L11
  • Hit Die Increase (d6) L6
  • Hit Die Increase (d8) L9
  • Immunity To Sleep L15
  • Immunity to Fire L15
  • Immunity to Paralysis L15
  • Improved Critical (heavy flail) L12
  • Improved Disarm L17
  • Improved Power Attack L19
  • Iron Will L18
  • Large Stature L1
  • Lightning Reflexes L6
  • Luck of Heroes L1
  • Overwhelming Critical (heavy flail) L35
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Toughness L3
  • Weapon Focus (heavy flail) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy flail) L4

Equipment

  • Head Soulwarden's Visage Tier 4
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Advanced Power Armor Tier 5
    • Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • AC Bonus +7
    • Arcane Spell Failure +50%
    • Darkvision
    • Decreased Skill Modifier Hide -50
    • Decreased Skill Modifier Move Silently -50
    • Decreased Skill Modifier Open Lock -50
    • Decreased Skill Modifier Pick Pocket -50
    • Decreased Skill Modifier Tumble -10
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Miscellaneous Knockdown
    • Legendary Property Devastating Critical Effects Immunity
    • Regeneration +5
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Discipline +15
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Miscellaneous Fear
  • Boots Celestial Plate Greaves Tier 4
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Hand Lesser Moore's Heavy Flail Tier 4
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Moore's Might Level 2 5%
    • Regeneration: Vampiric +4
    • Visual Effect Fire, Red
  • Left Hand Shield of the Wall Tier 3
    • Ability Bonus Constitution +2
    • AC Bonus +5
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Saving Throw Bonus: Specific Will +3
    • Skill Bonus Discipline +10
    • Use Limitation: Class Fighter
    • Immunity: Damage Type Divine 5%
  • Cloak Shroud of the Elements Tier 5
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
    • Damage Resistance Cold Resist 10 / -
    • Immunity: Damage Type Electrical 5%
    • Immunity: Spells by Level Level 3 or Lower
  • Left Ring Werdna's Envy Tier 5
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Damage Resistance Cold Resist 25 / -
  • Right Ring Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Dexterity +6
  • Amulet Cold Iron Amulet Tier 4
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Girdle of Radiant Valor Tier 4
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
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Last played 2026-11-03