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Saethwr

giadanbe

  • RaceWerewolf
  • ClassesMonk 10Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 12STR
  • 34DEX
  • 10CON
  • 16INT
  • 14WIS
  • 10CHA
  • 73AC
  • 660HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Discipline43
  • Ride35
  • Listen30
  • Spot24
  • Tumble21
  • Lore20
  • Appraise1
  • Search1

Feats 60

  • Alertness L1
  • Associates Control L1
  • Blind-Fight L9
  • Called Shot L18
  • Cleave L1
  • Collectibles Menu L1
  • Crossbow Precision L15
  • Darkvision L1
  • Deflect Arrows L2
  • Elite Guard Training L15
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L21
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L1
  • Flurry of Blows L1
  • Great Dexterity I L24
  • Great Dexterity II L25
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity IX L39
  • Great Dexterity V L30
  • Great Dexterity VI L33
  • Great Dexterity VII L35
  • Great Dexterity VIII L36
  • Great Dexterity X L40
  • Improved Critical (heavy crossbow) L17
  • Improved Critical (light crossbow) L17
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Iron Will L12
  • Ki Strike +1 L10
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Combat L15
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L3
  • Purity of Body L5
  • Rapid Reload L6
  • Smell Surroundings L1
  • Sniper L20
  • Still Mind L3
  • Strong Soul L1
  • Stunning Fist L1
  • Weapon Finesse L1
  • Weapon Focus (heavy crossbow) L11
  • Weapon Focus (light crossbow) L11
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L11
  • Weapon Specialization (heavy crossbow) L13
  • Weapon Specialization (light crossbow) L13
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Chest Nordock Craft Solid Robe
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Ability Bonus Dexterity +6
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Spell Resistance 42
  • Right Hand Felicia's Swift Reply
    • Attack Bonus +7
    • Damage Bonus Cold 2d6 Damage
    • Damage Resistance Cold Resist 15 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Miscellaneous Knockdown
    • Keen
    • Light Bright (20m) Blue
    • Massive Criticals 1d10 Damage
    • Mighty +20
    • On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Skill Bonus Perform +10
  • Cloak [BRILLIANT] Sewer Shawl
    • Cast Spell Energy Buffer (20) 3 Uses/Day
    • AC Bonus +4
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Regeneration +2
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +2
    • Immunity: Damage Type Sonic 20%
  • Belt [BRILLIANT] Master's Utility Belt
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Skill Bonus Search +10
  • Bolts Bolts
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Piercing 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
Export sheet (text)

Last played 2026-06-04