
Statistics
- 8STR
- 18DEX
- 24CON
- 12INT
- 8WIS
- 14CHA
- 71AC
- 720HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Discipline43
- Perform43
- Pick Pocket43
- Ride43
- Tumble43
Feats 36
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L15
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Dodge L1
- Energy Resistance, Acid I L24
- Energy Resistance, Cold I L27
- Energy Resistance, Electrical I L30
- Energy Resistance, Fire I L36
- Energy Resistance, Sonic I L33
- Epic Bard L21
- Epic Character L21
- Epic Skill Focus (Perform) L29
- Epic Skill Focus (Pick Pocket) L35
- Epic Skill Focus (Tumble) L38
- Epic Weapon Focus (kukri) L21
- Extend Spell L12
- Fly L1
- Great Charisma I L32
- Great Dexterity I L39
- Lasting Inspiration L26
- Lingering Song L9
- Mounted Combat L18
- Player Menu L1
- Shield Proficiency L1
- Small Stature L1
- Strong Soul L1
- Weapon Finesse L1
- Weapon Focus (kukri) L6
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Bonus Spell Slot of Level Bard Level 3
- Bonus Spell Slot of Level Bard Level 3
- Bonus Spell Slot of Level Bard Level 6
- Bonus Spell Slot of Level Bard Level 6
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Chest Regalia of the Trickster- Cast Spell Greater Sanctuary (18) 3 Uses/Day
- Ability Bonus Dexterity +12
- AC Bonus +6
- Damage Reduction +8 Soak 10 Damage
- Light Dim (5m) Yellow
- Regeneration +6
- Saving Throw Bonus Universal +5
- Skill Bonus Perform +10
- Skill Bonus Pick Pocket +10
- Use Limitation: Alignment Group Chaotic
- Use Limitation: Class Bard
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Negative Energy Resist 10 / -
- Skill Bonus Perform +8
- Skill Bonus Pick Pocket +8
- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Crafted Mithral Kukri- Keen
- Enhancement Bonus +6
- Visual Effect Sonic
- Damage Bonus Magical 1d12 Damage
Left Hand [BRILLIANT] Elder Wyrm Large Shield- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Strength +2
- AC Bonus +6
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Regeneration +2
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Cold 20%
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Skill Bonus Discipline +10
- Skill Bonus Perform +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Wisdom +4
Export sheet (text)
Last played 2026-08-31