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Gallins

gallins420

  • RaceHuman
  • ClassesRanger 5Assassin 6Shadowdancer 6
  • Level17
  • AlignmentNeutral Evil

Biography

Once a formidable lord ruling over a vasr and prosperous estate, Gallins was known for his cunning and rithlessness. His lands were rich, but they were also shrouded in fear, as he used intimidation and manipulation to maintain control over his vassals and subjects. Behind the facade of a noble lord, he orchestrated covert operations to eliminate rivals. employing a network of spies and assassins to carry out his dark will.

Gallins's ambitions grew until they culminated in an audatious plot to overthrow the Keep. However, his treachery did not go unnoticed. A rival house, wise to his machinations, struck first, framing him for a series of heinous crimes that turned his own people against him. Stripped of his title and lands, Gallins fled into the night, vowing revenge on those who had betrayed him.

Now, as he travels to new lands, Gallins is cosumed by a singular desire for power. He seeks to rebuild his influence, using his skills to manipulate the shadows, eliminate threats, and gather followere who are as rithless as he is. Tho he presents himself as charming and persuasive leader, beneath that charm lies a calculating mind eager to reclaim what was taking from him at all costs.

Statistics

  • 13STR
  • 20DEX
  • 12CON
  • 14INT
  • 11WIS
  • 10CHA
  • 51AC
  • 253HP
  • 13BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide20
  • Move Silently20
  • Tumble20
  • Use Magic Device19
  • Search15
  • Lore10
  • Spot9
  • Discipline8
  • Heal6
  • Listen5
  • Ride3
  • Appraise2

Feats 38

  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Collectibles Menu L1
  • Darkvision L11
  • Death Attack (+1d6) L6
  • Death Attack (+2d6) L8
  • Death Attack (+3d6) L15
  • Defensive Roll L14
  • Dodge L3
  • Dual-Wield L1
  • Evasion L11
  • Expertise L6
  • Favored Enemy: Elves L5
  • Favored Enemy: Humans L1
  • Hide in Plain Sight L10
  • Improved Critical (rapier) L12
  • Mobility L9
  • Player Menu L1
  • Point Blank Shot L1
  • Poison Save I L7
  • Poison Save II L9
  • Poison Save III L16
  • Quick To Master L1
  • Shadow Daze L12
  • Shadow Evade L13
  • Shield Proficiency L1
  • Spring Attack L15
  • Summon Shadow L14
  • Trackless Step L1
  • Uncanny Dodge I L7
  • Uncanny Dodge II L14
  • Use Poison L6
  • Weapon Finesse L1
  • Weapon Focus (rapier) L1
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head [BRILLIANT] Sewer Mask
    • Ability Bonus Constitution +2
    • AC Bonus vs. Racial Group Troll +6
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Regeneration +1
  • Chest Crafted Syenite Leather Armor
    • AC Bonus +4
    • Ability Bonus Strength +2
    • Damage Reduction +4 Soak 10 Damage
  • Boots Crafted Blue Boots
    • AC Bonus +4
    • Haste
    • Ability Bonus Constitution +4
    • Skill Bonus Discipline +2
    • Saving Throw Bonus Universal +1
  • Arms [BRILLIANT] Bracers of the Tribeslayer
    • Ability Bonus Strength +2
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Regeneration +2
  • Right Hand Crafted Syenite Rapier
    • Keen
    • Enhancement Bonus +4
    • Visual Effect Electrical
    • Damage Bonus Electrical 1d4 Damage
  • Left Hand Crafted Syenite Medium Shield
    • AC Bonus +4
    • Ability Bonus Dexterity +4
    • Regeneration +1
    • Skill Bonus Discipline +5
  • Cloak Crafted Black Thin Cloak
    • AC Bonus +2
    • Skill Bonus Hide +4
    • Skill Bonus Move Silently +4
    • Ability Bonus Dexterity +2
    • Ability Bonus Constitution +1
    • Saving Throw Bonus: Specific Reflex +1
  • Left Ring Crafted Syenite Emerald Ring
    • Ability Bonus Dexterity +4
    • Saving Throw Bonus: Specific Reflex +1
    • Skill Bonus Pick Pocket +2
    • Skill Bonus Open Lock +2
  • Right Ring Crafted Syenite Black Sapphire Ring
    • Ability Bonus Constitution +4
    • Saving Throw Bonus: Specific Fortitude +1
    • Skill Bonus Concentration +2
  • Amulet Crafted Syenite Emerald Amulet
    • AC Bonus +4
    • Ability Bonus Dexterity +4
    • Saving Throw Bonus: Specific Reflex +2
  • Belt Crafted Blue Guarding Belt
    • Cast Spell War Cry (7) 1 Use/Day
    • Ability Bonus Strength +4
    • Ability Bonus Constitution +1
    • Regeneration +1
    • Skill Bonus Taunt +8
    • Skill Bonus Discipline +8
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Last played 2026-08-04