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Timon TEST Willenner Test

fum422

  • RaceAzer
  • ClassesBard 6Red Dragon Disciple 10Divine Champion 24
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 30STR
  • 8DEX
  • 14CON
  • 13INT
  • 8WIS
  • 18CHA
  • 70AC
  • 800HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Spellcraft40
  • Tumble40
  • Use Magic Device36
  • Lore8

Feats 56

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L23
  • Associates Control L1
  • Bard Song L1
  • Bardic Knowledge L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L12
  • Cleave L15
  • Collectibles Menu L1
  • Curse Song L5
  • Darkvision L1
  • Devastating Critical (morningstar) L37
  • Divine Wrath L18
  • Draconic Armor L6
  • Dragon Abilities L7
  • Dragon Breath L8
  • Epic Character L21
  • Epic Divine Champion L26
  • Epic Prowess L29
  • Epic Weapon Focus (morningstar) L25
  • Expertise L18
  • Great Charisma I L21
  • Great Charisma II L24
  • Great Charisma III L27
  • Great Charisma IV L30
  • Great Cleave L15
  • Great Strength I L33
  • Great Strength II L36
  • Great Strength III L39
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Hit Die Increase (d10) L11
  • Hit Die Increase (d6) L6
  • Hit Die Increase (d8) L9
  • Immunity To Sleep L22
  • Immunity to Fire L22
  • Immunity to Paralysis L22
  • Improved Critical (morningstar) L17
  • Improved Expertise L19
  • Lay on Hands L14
  • Overwhelming Critical (morningstar) L33
  • Player Menu L1
  • Power Attack L6
  • Sacred Defense L15
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Evil L16
  • Stonecunning L1
  • Toughness L9
  • Weapon Focus (morningstar) L3
  • Weapon Proficiency (martial) L14
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Nordock Craft Resillient Heavy Armor
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
    • Immunity: Spells by Level Level 2 or Lower
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Arms Gauntlet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Nordock Craft Morning Star
    • Damage Bonus Positive Energy 1d12 Damage
    • Damage Bonus Slashing 2d6 Damage
    • Enhancement Bonus +6
    • Keen
    • Visual Effect Electrical
    • Massive Criticals 2d4 Damage
  • Left Hand Nordock Craft Light Tower Shield
    • AC Bonus +6
    • Base Item Weight Reduction 10% of Weight
    • Regeneration +2
    • Skill Bonus Taunt +10
    • Ability Bonus Constitution +5
  • Cloak Nordock Craft Protection Cloak
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • AC Bonus +6
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring Anello Caratteristiche PT2
    • Ability Bonus Intelligence +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
  • Right Ring Anello Caratteristiche
    • Ability Bonus Charisma +12
    • Ability Bonus Constitution +12
    • Ability Bonus Dexterity +12
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +2
    • Immunity: Damage Type Sonic 15%
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
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Last played 2026-08-04