
Sher TEST Wetteel Test
- RaceWerewolf
- ClassesFighter 1Monk 9Elite Guard 30
- Level40
- AlignmentLawful Evil
Statistics
- 14STR
- 34DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 75AC
- 742HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble20
- Spellcraft14
Feats 63
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L9
- Blinding Speed L27
- Called Shot L12
- Cleave L2
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L3
- Dodge L6
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L24
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L25
- Great Dexterity II L30
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L35
- Great Dexterity VI L36
- Great Dexterity VII L39
- Great Dexterity VIII L40
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Evasion L20
- Improved Knockdown L7
- Improved Power Attack L18
- Improved Unarmed Strike L2
- Knockdown L7
- Monk AC Bonus L2
- Monk Speed L4
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Point Blank Shot L1
- Power Attack L15
- Purity of Body L6
- Rapid Reload L3
- Shield Proficiency L1
- Smell Surroundings L1
- Sniper L19
- Still Mind L4
- Stunning Fist L2
- Toughness L1
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
- Wholeness of Body L8
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Ability Bonus Constitution +5
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Damage Reduction +7 Soak 15 Damage
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Strength +3
Right Hand Nordock Craft Heavy Crossbow- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Extra Ranged Damage Type Bludgeoning
- Haste
- Massive Criticals 2d8 Damage
- Mighty +10
- Regeneration +3
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Ability Bonus Dexterity +3
Left Ring Nordock Craft Swift Ring- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Ability Bonus Dexterity +5
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Regeneration +4
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +3
Bolts Nordock Craft Bolts- Damage Bonus Piercing 2d8 Damage
- Damage Bonus Positive Energy 1d12 Damage
- Damage Bonus Divine 2d6 Damage
Export sheet (text)
Last played 2026-08-04