
Sham TEST Hull Test
- RaceAzer
- ClassesRanger 28Bard 2Red Dragon Disciple 10
- Level40
- AlignmentTrue Neutral
Statistics
- 30STR
- 8DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 75AC
- 816HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Spellcraft40
- Tumble40
- Use Magic Device32
- Lore8
Feats 58
- Animal Companion L6
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bane of Enemies L37
- Bard Song L21
- Bardic Knowledge L21
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L6
- Cleave L15
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scimitar) L36
- Draconic Armor L22
- Dragon Abilities L23
- Dragon Breath L24
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L36
- Epic Ranger L32
- Epic Weapon Focus (scimitar) L34
- Extend Spell L21
- Favored Enemy: Half-Orcs L15
- Favored Enemy: Monstrous Humanoids L1
- Favored Enemy: Outsiders L5
- Favored Enemy: Reptilian Humanoids L10
- Favored Enemy: Undead L20
- Great Cleave L18
- Great Strength I L27
- Great Strength II L30
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hit Die Increase (d10) L27
- Hit Die Increase (d6) L22
- Hit Die Increase (d8) L25
- Immunity To Sleep L31
- Immunity to Fire L31
- Immunity to Paralysis L31
- Improved Critical (scimitar) L9
- Improved Two-Weapon Fighting L9
- Overwhelming Critical (scimitar) L33
- Player Menu L1
- Point Blank Shot L1
- Power Attack L12
- Rapid Shot L9
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Toughness L39
- Trackless Step L1
- Weapon Focus (scimitar) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +5
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
Right Hand Scimitar- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04