
Luminescent Brain Slime
- RaceAzer
- ClassesFighter 8Weapon Master 22Shadowdancer 10
- Level40
- AlignmentTrue Neutral
Statistics
- 32STR
- 13DEX
- 16CON
- 13INT
- 8WIS
- 8CHA
- 70AC
- 850HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble40
- Discipline17
- Hide10
- Spellcraft10
- Move Silently8
- Intimidate4
Feats 59
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L27
- Dodge L1
- Epic Character L21
- Epic Prowess L33
- Epic Superior Weapon Focus L24
- Epic Toughness I L40
- Epic Weapon Focus (scythe) L28
- Epic Weapon Master L21
- Epic Weapon Specialization (scythe) L29
- Evasion L19
- Expertise L4
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L33
- Great Strength VI L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hide in Plain Sight L18
- Improved Critical (scythe) L12
- Improved Evasion L37
- Increased Multiplier L12
- Ki Critical L14
- Ki Damage L7
- Mobility L1
- Mounted Combat L18
- Player Menu L1
- Shadow Daze L20
- Shadow Evade L22
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Slippery Mind L34
- Spring Attack L6
- Stonecunning L1
- Summon Shadow L27
- Superior Weapon Focus L12
- Toughness L39
- Uncanny Dodge I L19
- Uncanny Dodge II L27
- Uncanny Dodge III L37
- Weapon Focus (scythe) L3
- Weapon Proficiency (exotic) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L9
- Weapon of Choice (scythe) L7
- Whirlwind Attack L6
Equipment
Head Golden Circlet- Immunity: Miscellaneous Mind-Affecting Spells
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +1
- Spell Resistance 10
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Cloak [BRILLIANT] Burial Shroud- Cast Spell Improved Invisibility (7) 3 Uses/Day
- AC Bonus +5
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Level/Ability Drain
Left Ring Shiver-ring Improved- Damage Resistance Cold Resist 30 / -
- Saving Throw Bonus Cold +5
- Spell Resistance 36
Right Ring Ring of Power- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Freedom of Movement
- Regeneration +1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Bonus Feat Knockdown
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2026-01-31