
TEST Siger Test
- RaceLizardfolk
- ClassesDruid 20Shadowdancer 20
- Level40
- AlignmentTrue Neutral
Statistics
- 38STR
- 14DEX
- 28CON
- 12INT
- 20WIS
- 8CHA
- 51AC
- 960HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Tumble40
- Spellcraft21
Feats 60
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L9
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L25
- Dodge L1
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Dodge L39
- Epic Prowess L24
- Epic Shadowdancer L31
- Epic Skill Focus (Animal Empathy) L21
- Epic Spell Focus (Transmutation) L39
- Epic Weapon Focus (unarmed strike) L27
- Evasion L22
- Greater Spell Focus (Transmutation) L15
- Hardiness vs. Poisons L1
- Hide in Plain Sight L21
- Improved Critical (unarmed strike) L18
- Improved Elemental Shape L20
- Improved Evasion L30
- Mobility L3
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Self-Concealment I L30
- Self-Concealment II L33
- Self-Concealment III L33
- Self-Concealment IV L36
- Self-Concealment V L36
- Shadow Daze L23
- Shadow Evade L24
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Slippery Mind L27
- Spell Focus (Transmutation) L12
- Spit Acid L10
- Summon Shadow L25
- Trackless Step L3
- Uncanny Dodge I L22
- Uncanny Dodge II L25
- Uncanny Dodge III L30
- Venom Immunity L9
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L21
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Extend Shadow Evade (10 rounds)
- Immunity: Miscellaneous Sneak Attack
- Haste
- Immunity: Miscellaneous Knockdown
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Immunity: Spells by Level Level 2 or Lower
- Immunity: Damage Type Cold 15%
- Immunity: Damage Type Fire 15%
- Bigby Protection +3
- Bonus Feat Dodge
- Immunity: Damage Type Electrical 15%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Damage Reduction +4 Soak 20 Damage
- Damage Reduction +5 Soak 15 Damage
- Damage Reduction +6 Soak 10 Damage
- Regeneration +20
- Skill Bonus Discipline +30
- Skill Bonus Hide +50
- Skill Bonus Move Silently +50
- Regeneration +12
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Listen +30
- Skill Bonus Pick Pocket +30
- Skill Bonus Spot +30
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Search +15
- AC Bonus +9
Right Hand Large Fists- Damage Resistance Acid Resist 20 / -
- Keen
- On Hit Acid Rain (4d6 Acid and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- On Hit Blindness DC=30
- Damage Bonus Acid 7d6 Damage
- Damage Bonus Piercing 2d10 Damage
- Enhancement Bonus +9
Export sheet (text)
Last played 2026-01-30