
TEST Meynn Test
- RaceWerewolf
- ClassesFighter 9Elite Guard 30Shadowdancer 1
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 36DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 70AC
- 798HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Hide23
- Tumble20
- Move Silently19
Feats 54
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L6
- Blinding Speed L39
- Called Shot L8
- Collectibles Menu L1
- Crossbow Precision L13
- Darkvision L1
- Devastating Blow (Heavy Crossbow) L36
- Devastating Critical (heavy crossbow) L33
- Dodge L2
- Elite Guard Training L13
- Epic Character L21
- Epic Elite Guard L21
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L25
- Great Dexterity IV L27
- Great Dexterity V L30
- Great Dexterity VI L30
- Great Dexterity VII L35
- Great Dexterity VIII L40
- Hide in Plain Sight L20
- Improved Critical (heavy crossbow) L15
- Improved Critical (light crossbow) L15
- Iron Will L9
- Lightning Reflexes L18
- Luck of Heroes L1
- Mobility L4
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L1
- Rapid Reload L3
- Reckless Fighting L12
- Shield Proficiency L1
- Smell Surroundings L1
- Sniper L18
- Stealthy L15
- Toughness L6
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L9
- Weapon Focus (light crossbow) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L11
- Weapon Specialization (light crossbow) L11
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Amulet Master Kwai's Amulet- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-02-23