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Delilah HC: Fallen

forest insect

  • RaceVampire
  • ClassesWarlock 1Ranger 9Blackguard 30
  • Level40
  • AlignmentChaotic Evil

Hardcore hall of fame

  • StatusFallen
  • Level reached4
  • Created2026-01-30
  • Balms used0

Statistics

  • 11STR
  • 10DEX
  • 16CON
  • 8INT
  • 13WIS
  • 32CHA
  • 43AC
  • 786HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Hide5
  • Search2

Feats 61

  • Animal Companion L7
  • Armor Proficiency (heavy) L11
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L2
  • Armor Skin L26
  • Associates Control L1
  • Blind-Fight L6
  • Cleave L3
  • Collectibles Menu L1
  • Dark Blessing L12
  • Darkvision L1
  • Divine Might L18
  • Divine Shield L15
  • Divine Shield of Steel L23
  • Drink Blood L1
  • Dual-Wield L2
  • Eldritch Blast L1
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L32
  • Epic Prowess L35
  • Epic Toughness I L38
  • Epic Weapon Focus (two-bladed sword) L29
  • Favored Enemy: Constructs L6
  • Favored Enemy: Undead L2
  • Fly L1
  • Great Charisma I L21
  • Great Charisma II L24
  • Great Charisma III L30
  • Great Charisma IV L33
  • Great Charisma V L36
  • Great Charisma VI L39
  • Improved Critical (two-bladed sword) L27
  • Improved Two-Weapon Fighting L10
  • Mounted Combat L12
  • Pact of the Blade L1
  • Player Menu L1
  • Point Blank Shot L2
  • Power Attack L1
  • Rapid Shot L10
  • Shield Proficiency L1
  • Smite Good L12
  • Sneak Attack, Blackguard (+1d6) L14
  • Sneak Attack, Blackguard (+2d6) L17
  • Sneak Attack, Blackguard (+3d6) L20
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Spellblade L1
  • Summon Fiend L15
  • Trackless Step L2
  • Turn Undead L13
  • Use Poison L11
  • Weapon Focus (two-bladed sword) L9
  • Weapon Proficiency (Ranger) L2
  • Weapon Proficiency (Warlock) L1
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
  • Chest Light Troll Armor
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Schizophrenia
    • AC Bonus +10
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Light Bright (20m) Purple
    • Massive Criticals 2d6 Damage
    • Use Limitation: Specific Alignment Chaotic Evil
    • Use Limitation: Specific Alignment Lawful Good
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Fire Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
  • Right Ring Ring of Power
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Freedom of Movement
    • Regeneration +1
    • Damage Resistance Fire Resist 20 / -
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
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Last played 2026-06-26