
TEST Marrina Test
- RaceAzer
- ClassesMonk 10Dwarven Defender 30
- Level40
- AlignmentLawful Neutral
Statistics
- 8STR
- 28DEX
- 19CON
- 8INT
- 14WIS
- 8CHA
- 76AC
- 960HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline42
- Tumble20
Feats 60
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L11
- Armor Proficiency (medium) L11
- Armor Skin L36
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L12
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L12
- Defensive Awareness (2) L15
- Defensive Awareness (3) L20
- Defensive Stance L11
- Deflect Arrows L2
- Dodge L1
- Dwarven Defender Damage Reduction L16
- Energy Resistance, Cold I L40
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L28
- Epic Damage Reduction III L32
- Epic Dwarven Defender L21
- Epic Prowess L24
- Epic Weapon Focus (unarmed strike) L21
- Epic Will L39
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L33
- Great Dexterity IV L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Iron Will L15
- Ki Strike +1 L10
- Knockdown L6
- Lightning Reflexes L18
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Purity of Body L5
- Shield Proficiency L11
- Skill Affinity (Lore) L1
- Still Mind L3
- Stonecunning L1
- Stunning Fist L1
- Toughness L3
- Weapon Finesse L9
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (martial) L11
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L11
- Weapon Specialization (unarmed strike) L10
- Wholeness of Body L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Skill Bonus Discipline +15
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Electrical Resist 10 / -
- Ability Bonus Constitution +6
- Freedom of Movement
- Haste
- Regeneration +4
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Enhancement Bonus +6
- Damage Bonus Fire 1d10 Damage
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Acid 1d10 Damage
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Regeneration +3
- Saving Throw Bonus: Specific Reflex +5
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Wisdom +6
- Ability Bonus Dexterity +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Strength +6
- Saving Throw Bonus: Specific Reflex +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Fortitude +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
- Saving Throw Bonus: Specific Will +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +15
Export sheet (text)
Last played 2026-08-04