Skip to content

TEST Marrina Test

fluffywerewolf

  • RaceAzer
  • ClassesMonk 10Dwarven Defender 30
  • Level40
  • AlignmentLawful Neutral

Statistics

  • 8STR
  • 28DEX
  • 19CON
  • 8INT
  • 14WIS
  • 8CHA
  • 76AC
  • 960HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline42
  • Tumble20

Feats 60

  • Armor Proficiency (heavy) L11
  • Armor Proficiency (light) L11
  • Armor Proficiency (medium) L11
  • Armor Skin L36
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L12
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L12
  • Defensive Awareness (2) L15
  • Defensive Awareness (3) L20
  • Defensive Stance L11
  • Deflect Arrows L2
  • Dodge L1
  • Dwarven Defender Damage Reduction L16
  • Energy Resistance, Cold I L40
  • Epic Character L21
  • Epic Damage Reduction I L24
  • Epic Damage Reduction II L28
  • Epic Damage Reduction III L32
  • Epic Dwarven Defender L21
  • Epic Prowess L24
  • Epic Weapon Focus (unarmed strike) L21
  • Epic Will L39
  • Evasion L1
  • Flurry of Blows L1
  • Great Dexterity I L27
  • Great Dexterity II L30
  • Great Dexterity III L33
  • Great Dexterity IV L36
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Iron Will L15
  • Ki Strike +1 L10
  • Knockdown L6
  • Lightning Reflexes L18
  • Monk AC Bonus L1
  • Monk Speed L3
  • Player Menu L1
  • Purity of Body L5
  • Shield Proficiency L11
  • Skill Affinity (Lore) L1
  • Still Mind L3
  • Stonecunning L1
  • Stunning Fist L1
  • Toughness L3
  • Weapon Finesse L9
  • Weapon Focus (unarmed strike) L6
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L11
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Constitution +6
    • Skill Bonus Discipline +15
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Electrical Resist 10 / -
    • Ability Bonus Constitution +6
    • Freedom of Movement
    • Haste
    • Regeneration +4
  • Arms Gauntlet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Enhancement Bonus +6
    • Damage Bonus Fire 1d10 Damage
    • Damage Bonus Divine 1d10 Damage
    • Damage Bonus Acid 1d10 Damage
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Piercing Resist 10 / -
    • Regeneration +3
    • Saving Throw Bonus: Specific Reflex +5
    • Damage Resistance Slashing Resist 10 / -
    • Ability Bonus Wisdom +6
    • Ability Bonus Dexterity +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Strength +6
    • Saving Throw Bonus: Specific Reflex +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Fortitude +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
    • Saving Throw Bonus: Specific Will +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Discipline +15
Export sheet (text)

Last played 2026-08-04