
Statistics
- 9STR
- 8DEX
- 12CON
- 13INT
- 12WIS
- 34CHA
- 86AC
- 710HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Taunt25
- Tumble20
- Use Magic Device11
- Hide5
Feats 60
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L9
- Armor Skin L32
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L6
- Cleave L3
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Divine Might L18
- Divine Shield L12
- Divine Shield of Steel L23
- Dread Seizure L2
- Eldritch Blast L1
- Eldritch Might L20
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L35
- Epic Skill Focus (Discipline) L39
- Epic Toughness I L38
- Epic Weapon Focus (greatsword) L29
- Great Charisma I L21
- Great Charisma II L24
- Great Charisma III L27
- Great Charisma IV L30
- Great Charisma V L33
- Great Charisma VI L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Pact of the Blade L1
- Player Menu L1
- Power Attack L1
- Relentless Dispel L5
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Spellblade L1
- Still Spell L9
- Stonecunning L1
- Summon Fiend L13
- Turn Undead L11
- Use Poison L9
- Weapon Focus (greatsword) L15
- Weapon Proficiency (Warlock) L1
- Weapon Proficiency (martial) L9
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Red Dragon Slippers- Ability Bonus Dexterity +6
- AC Bonus +6
- Bonus Spell Slot of Level Sorcerer Level 7
- Bonus Spell Slot of Level Sorcerer Level 7
- Bonus Spell Slot of Level Sorcerer Level 8
- Bonus Spell Slot of Level Sorcerer Level 8
- Bonus Spell Slot of Level Sorcerer Level 9
- Bonus Spell Slot of Level Sorcerer Level 9
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 9
- Bonus Spell Slot of Level Wizard Level 9
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Haste
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Regeneration +4
- Skill Bonus Discipline +15
Right Hand Sword of the Dead Legion- Damage Bonus Cold 2d8 Damage
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Piercing 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 2d12 Damage
- On Hit Sunder (Reduce targets AC by 2 for 2 rounds) Level 2 5%
- Use Limitation: Alignment Group Evil
- Visual Effect Shock, Black
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Thundering Berserker's Belt- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bigby Protection +1
- Regeneration +5
- Saving Throw Bonus Universal +5
- Skill Bonus Taunt +15
- Spell Enhancement Thundering Rage 15 Damage
Export sheet (text)
Last played 2026-09-15