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zzzDD TEST Test

extraneous

  • RaceAzer
  • ClassesRogue 6Fighter 4Dwarven Defender 30
  • Level40
  • AlignmentLawful Good

Statistics

  • 28STR
  • 15DEX
  • 18CON
  • 10INT
  • 8WIS
  • 8CHA
  • 69AC
  • 956HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Disable Trap23
  • Open Lock23
  • Pick Pocket23
  • Tumble20
  • Lore8

Feats 53

  • Ambidexterity L15
  • Armor Proficiency (heavy) L5
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L5
  • Armor Skin L24
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Awareness (1) L10
  • Defensive Awareness (2) L13
  • Defensive Awareness (3) L18
  • Defensive Stance L9
  • Dodge L3
  • Dwarven Defender Damage Reduction L14
  • Epic Character L21
  • Epic Damage Reduction I L28
  • Epic Damage Reduction II L32
  • Epic Damage Reduction III L36
  • Epic Dwarven Defender L21
  • Epic Prowess L40
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Weapon Focus (warhammer) L21
  • Epic Will L36
  • Evasion L2
  • Great Constitution I L24
  • Great Constitution II L27
  • Great Strength I L30
  • Great Strength II L33
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (warhammer) L9
  • Improved Two-Weapon Fighting L18
  • Mobility L5
  • Player Menu L1
  • Shield Proficiency L5
  • Skill Affinity (Lore) L1
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L19
  • Stonecunning L1
  • Toughness L6
  • Two-Weapon Fighting L12
  • Uncanny Dodge I L3
  • Uncanny Dodge II L20
  • Weapon Focus (warhammer) L6
  • Weapon Proficiency (martial) L5
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L5
  • Weapon Specialization (warhammer) L8

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Light Troll Armor
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Faded Mjolnir
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Slashing 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Electrical 5%
    • Keen
    • On Hit Chain Lightning Level 20 5%
  • Left Hand Moore's Insignia Shield
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
Export sheet (text)

Last played 2026-06-27