
Statistics
- 8STR
- 32DEX
- 14CON
- 12INT
- 14WIS
- 8CHA
- 51AC
- 438HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Ride43
- Tumble40
- Use Magic Device34
- Disable Trap1
- Open Lock1
Feats 74
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L33
- Cleave L11
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L10
- Death Attack (+2d6) L13
- Death Attack (+3d6) L15
- Death Attack (+4d6) L17
- Death Attack (+5d6) L19
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Dodge L1
- Dual-Wield L1
- Epic Assassin L21
- Epic Character L21
- Epic Weapon Focus (kama) L21
- Epic Weapon Focus (shuriken) L39
- Epic Will L30
- Evasion L11
- Extend Spell L6
- Favored Enemy: Constructs L5
- Favored Enemy: Undead L1
- Flurry of Blows L11
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L24
- Great Dexterity III L28
- Great Dexterity IV L32
- Great Dexterity V L36
- Great Dexterity VI L40
- Improved Critical (kama) L15
- Improved Two-Weapon Fighting L9
- Improved Unarmed Strike L11
- Monk AC Bonus L11
- Mounted Combat L9
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L12
- Poison Save II L14
- Poison Save III L16
- Poison Save IV L18
- Poison Save V L20
- Poison Save VI+ L22
- Rapid Shot L9
- Shield Proficiency L1
- Small Stature L1
- Stunning Fist L11
- Toughness L3
- Trackless Step L1
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Use Poison L10
- Weapon Finesse L1
- Weapon Focus (kama) L12
- Weapon Focus (shuriken) L36
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L11
- Weapon Proficiency (simple) L1
Equipment
Chest Greater Sequencer Robe- Cast Spell Clear Sequencer Unlimited Uses/Day
- Cast Spell Sequencer (2 spells) 1 Use/Day
- AC Bonus +5
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms Greater Gloves of Appraisal- Skill Bonus Appraise +6
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Export sheet (text)
Last played 2026-09-18