
xxxxxxxxTEST scythelolck Test
- RaceCelestial
- ClassesPaladin 6Warlock 4Pale Master 30
- Level40
- AlignmentLawful Good
Statistics
- 12STR
- 8DEX
- 14CON
- 12INT
- 8WIS
- 32CHA
- 73AC
- 622HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Spellcraft40
- Tumble20
- Concentration6
Feats 57
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Armor of Shadows L8
- Associates Control L1
- Aura of Courage L2
- Blind-Fight L18
- Bone Skin L10
- Collectibles Menu L1
- Darkvision L12
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Divine Grace L1
- Divine Health L1
- Divine Might L6
- Divine Shield L3
- Eldritch Blast L7
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L27
- Epic Spell: Epic Mage Armor L38
- Epic Spell: Epic Warding L35
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (scythe) L24
- Fly L1
- Great Charisma I L30
- Great Charisma II L33
- Great Charisma III L36
- Great Charisma IV L39
- Heal Ally L10
- Improved Critical (scythe) L12
- Lay on Hands L1
- Mounted Combat L5
- Pact of the Blade L7
- Player Menu L1
- Power Attack L1
- Remove Disease L3
- Shield Proficiency L1
- Smite Evil L2
- Spellblade L7
- Summon Fallen Angel L14
- Summon Mount L5
- Tough as Bone L16
- Turn Undead L3
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (scythe) L15
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (Warlock) L7
- Weapon Proficiency (exotic) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
- Visual Effect Shock, Purple
- Visual Effect Shock, Purple
- Visual Effect Shock, Purple
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-06-22