
Statistics
- 10STR
- 28DEX
- 12CON
- 10INT
- 18WIS
- 8CHA
- 88AC
- 680HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble43
- Pick Pocket21
- Discipline1
Feats 52
- Alertness L1
- Armor Skin L25
- Associates Control L1
- Blind-Fight L3
- Blinding Speed L30
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L2
- Diamond Body L11
- Diamond Soul L12
- Dodge L15
- Empty Body L18
- Epic Character L21
- Epic Fortitude L27
- Epic Monk L21
- Epic Prowess L24
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (unarmed strike) L21
- Epic Weapon Specialization (unarmed strike) L21
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L30
- Great Dexterity II L33
- Great Dexterity III L35
- Great Dexterity IV L36
- Improved Critical (unarmed strike) L12
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Ki Strike +1 L10
- Ki Strike +2 L13
- Ki Strike +3 L16
- Knockdown L6
- Luck of Heroes L1
- Monk AC Bonus L1
- Monk Speed L3
- Mounted Combat L18
- Perfect Self L20
- Player Menu L1
- Purity of Body L5
- Quivering Palm L15
- Smell Surroundings L1
- Still Mind L3
- Stunning Fist L1
- Toughness L9
- Way of the Tiger L40
- Weapon Finesse L1
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (monk) L1
- Weapon Specialization (unarmed strike) L10
- Wholeness of Body L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Adamantium Plate Gauntlets- Bonus Feat Sneak Attack (+1d6)
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Pure 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Keen
- Material Adamantine
- On Hit Shocking Fist (deals 8d6 sonic damage in a small cone starting from the target) Level 4 5%
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-05-10