
xxxxTEST SDaaaa Test
- RaceVampire
- ClassesMonk 4Fighter 6Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 12STR
- 34DEX
- 14CON
- 10INT
- 10WIS
- 8CHA
- 76AC
- 652HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Discipline23
- Hide10
- Spot10
- Move Silently8
Feats 58
- Ambidexterity L7
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L3
- Armor Proficiency (medium) L3
- Armor Skin L21
- Associates Control L1
- Blind-Fight L9
- Blinding Speed L35
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L13
- Deflect Arrows L2
- Dodge L1
- Drink Blood L1
- Epic Character L21
- Epic Dodge L38
- Epic Prowess L27
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (kama) L24
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L29
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L36
- Hide in Plain Sight L9
- Improved Critical (kama) L12
- Improved Evasion L18
- Improved Two-Weapon Fighting L18
- Improved Unarmed Strike L1
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L6
- Mounted Combat L15
- Player Menu L1
- Shadow Daze L11
- Shadow Evade L12
- Shield Proficiency L3
- Slippery Mind L15
- Still Mind L6
- Stunning Fist L1
- Summon Shadow L13
- Two-Weapon Fighting L4
- Uncanny Dodge I L10
- Uncanny Dodge II L13
- Uncanny Dodge III L18
- Weapon Finesse L3
- Weapon Focus (kama) L6
- Weapon Proficiency (martial) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L3
- Weapon Specialization (kama) L20
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Ability Bonus Charisma +6
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Charisma +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-05-26