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xxxxTEST azer testytest Test

entoma

  • RaceAzer
  • ClassesFighter 9Blackguard 30Warlock 1
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 10STR
  • 16DEX
  • 12CON
  • 10INT
  • 10WIS
  • 30CHA
  • 61AC
  • 716HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Tumble15
  • Hide5

Feats 62

  • Ambidexterity L3
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L26
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L6
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L11
  • Darkvision L1
  • Divine Might L21
  • Divine Shield L15
  • Divine Shield of Steel L23
  • Eldritch Blast L20
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L29
  • Epic Prowess L35
  • Epic Weapon Focus (two-bladed sword) L32
  • Extend Spell L24
  • Great Charisma I L27
  • Great Charisma II L30
  • Great Charisma III L33
  • Great Charisma IV L36
  • Great Smiting I L38
  • Great Smiting II L39
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (two-bladed sword) L18
  • Improved Two-Weapon Fighting L9
  • Mounted Combat L12
  • Pact of the Blade L20
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Good L11
  • Sneak Attack, Blackguard (+1d6) L13
  • Sneak Attack, Blackguard (+2d6) L16
  • Sneak Attack, Blackguard (+3d6) L19
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Spellblade L20
  • Stonecunning L1
  • Summon Fiend L14
  • Turn Undead L12
  • Two-Weapon Fighting L4
  • Use Poison L10
  • Weapon Focus (two-bladed sword) L6
  • Weapon Proficiency (Warlock) L20
  • Weapon Proficiency (exotic) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (two-bladed sword) L8

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Chest Light Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Schizophrenia
    • AC Bonus +10
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Light Bright (20m) Purple
    • Massive Criticals 2d6 Damage
    • Use Limitation: Specific Alignment Chaotic Evil
    • Use Limitation: Specific Alignment Lawful Good
    • Visual Effect Shock, Purple
    • Visual Effect Shock, Purple
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Left Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-05-19