
Statistics
- 24STR
- 15DEX
- 20CON
- 8INT
- 8WIS
- 8CHA
- 55AC
- 1080HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Intimidate43
- Ride43
Feats 59
- Ambidexterity L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L40
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Berserk Strike L30
- Blind-Fight L1
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L20
- Darkvision L1
- Epic Barbarian L21
- Epic Barbarian Damage Reduction L23
- Epic Character L21
- Epic Damage Reduction I L27
- Epic Damage Reduction II L33
- Epic Damage Reduction III L36
- Epic Prowess L39
- Epic Weapon Focus (double axe) L28
- Great Fortitude L1
- Great Strength I L21
- Great Strength II L24
- Greater Rage L20
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Hurl Rocks L1
- Improved Critical (double axe) L15
- Improved Two-Weapon Fighting L12
- Large Stature L1
- Mighty Rage L24
- Mounted Combat L18
- Player Menu L1
- Reckless Berserker L40
- Shield Proficiency L1
- Skill Affinity (Spot) L1
- Stonecunning L1
- Tenacious Blows L30
- Terrifying Rage L36
- Thundering Rage L32
- Toughness L9
- Two-Weapon Fighting L6
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L19
- Weapon Focus (club) L1
- Weapon Focus (double axe) L9
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Orcish Brutality Axe- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 1d10 Damage
- On Hit DeepCuts (2d20 Piercing damage) Level 2 10%
- On Hit Wounding DC=44
- Regeneration: Vampiric +8
- Skill Bonus Intimidate +10
- Visual Effect Ghost Fog
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-06-26