Skip to content

xTEST dw dag rog Test

entoma

  • RaceDrider
  • ClassRogue 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 10STR
  • 34DEX
  • 16CON
  • 10INT
  • 8WIS
  • 8CHA
  • 76AC
  • 680HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Disable Trap43
  • Hide43
  • Move Silently43
  • Open Lock43
  • Pick Pocket43
  • Ride43
  • Tumble43
  • Use Magic Device43

Feats 67

  • Accurate Strike L40
  • Ambidexterity L1
  • Armor Proficiency (light) L1
  • Armor Skin L21
  • Associates Control L1
  • Aura of Doom L10
  • Blind-Fight L1
  • Blinding Speed L24
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L10
  • Epic Character L21
  • Epic Dodge L28
  • Epic Prowess L27
  • Epic Rogue L21
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Weapon Focus (dagger) L24
  • Evasion L2
  • Great Dexterity I L30
  • Great Dexterity II L32
  • Great Dexterity III L33
  • Great Dexterity IV L36
  • Great Dexterity V L36
  • Great Dexterity VI L40
  • Hardiness vs. Enchantments L1
  • Immunity To Sleep L1
  • Improved Critical (dagger) L12
  • Improved Evasion L13
  • Improved Two-Weapon Fighting L15
  • Large Stature L1
  • Mounted Combat L18
  • Player Menu L1
  • Skill Mastery L19
  • Slippery Mind L16
  • Sneak Attack (+10d6) L19
  • Sneak Attack (+11d6) L21
  • Sneak Attack (+12d6) L23
  • Sneak Attack (+13d6) L25
  • Sneak Attack (+14d6) L27
  • Sneak Attack (+15d6) L29
  • Sneak Attack (+16d6) L31
  • Sneak Attack (+17d6) L33
  • Sneak Attack (+18d6) L35
  • Sneak Attack (+19d6) L37
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+20d6) L39
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L9
  • Sneak Attack (+6d6) L11
  • Sneak Attack (+7d6) L13
  • Sneak Attack (+8d6) L15
  • Sneak Attack (+9d6) L17
  • Toughness L9
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L11
  • Uncanny Dodge IV L14
  • Uncanny Dodge V L17
  • Uncanny Dodge VI+ L20
  • Weapon Finesse L3
  • Weapon Focus (dagger) L6
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (rogue) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Skill Bonus Disable Trap +15
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Strength +6
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Skill Bonus Disable Trap +15
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Right Hand Phase Killer
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Specific Spell Darkness
    • Keen
    • Massive Criticals 80 Damage
    • On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 2 5%
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Use Limitation: Class Assassin
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Visual Effect Darkness / Shadow
  • Left Hand Phase Killer
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Specific Spell Darkness
    • Keen
    • Massive Criticals 80 Damage
    • On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 2 5%
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Use Limitation: Class Assassin
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Visual Effect Darkness / Shadow
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Skill Bonus Disable Trap +15
    • Skill Bonus Pick Pocket +15
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
Export sheet (text)

Last played 2026-07-04