
xTEST DA BG Mob Test
- RaceVampire
- ClassesWarlock 1Ranger 9Blackguard 30
- Level40
- AlignmentChaotic Evil
Statistics
- 12STR
- 10DEX
- 10CON
- 14INT
- 8WIS
- 32CHA
- 59AC
- 676HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble20
- Concentration16
- Hide5
Feats 61
- Animal Companion L7
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L23
- Associates Control L1
- Blind-Fight L9
- Cleave L3
- Collectibles Menu L1
- Dark Blessing L12
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Divine Shield of Steel L32
- Drink Blood L1
- Dual-Wield L2
- Eldritch Blast L1
- Epic Blackguard L21
- Epic Character L21
- Epic Prowess L26
- Epic Weapon Focus (double axe) L29
- Favored Enemy: Dragons L6
- Favored Enemy: Undead L2
- Fly L1
- Great Charisma I L21
- Great Charisma II L24
- Great Charisma III L30
- Great Charisma IV L33
- Improved Critical (double axe) L36
- Improved Sneak Attack I L35
- Improved Sneak Attack II L38
- Improved Two-Weapon Fighting L10
- Mounted Combat L12
- Pact of the Blade L1
- Player Menu L1
- Point Blank Shot L2
- Power Attack L1
- Rapid Shot L10
- Shield Proficiency L1
- Smite Good L12
- Sneak Attack, Blackguard (+1d6) L14
- Sneak Attack, Blackguard (+2d6) L17
- Sneak Attack, Blackguard (+3d6) L20
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Spellblade L1
- Summon Fiend L15
- Toughness L39
- Trackless Step L2
- Turn Undead L13
- Use Poison L11
- Weapon Focus (double axe) L27
- Weapon Proficiency (Ranger) L2
- Weapon Proficiency (Warlock) L1
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
Chest Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Piercing Resist 10 / -
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Orcish Brutality Axe- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 1d10 Damage
- On Hit DeepCuts (2d20 Piercing damage) Level 2 10%
- On Hit Wounding DC=44
- Regeneration: Vampiric +8
- Skill Bonus Intimidate +10
- Visual Effect Ghost Fog
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-06-26