
ZZZZZ TEST WM Flomeigers Test
- RaceAzer
- ClassesFighter 20Weapon Master 19Monk 1
- Level40
- AlignmentLawful Neutral
Statistics
- 30STR
- 14DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 63AC
- 758HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble43
- Discipline38
- Pick Pocket21
- Intimidate4
Feats 59
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L12
- Cleave L33
- Collectibles Menu L1
- Darkvision L1
- Dodge L2
- Epic Character L21
- Epic Fortitude L36
- Epic Prowess L26
- Epic Skill Focus (Pick Pocket) L39
- Epic Superior Weapon Focus L23
- Epic Weapon Focus (quarterstaff) L29
- Epic Weapon Master L21
- Epic Weapon Specialization (quarterstaff) L31
- Epic Will L33
- Evasion L40
- Expertise L3
- Flurry of Blows L40
- Great Cleave L35
- Great Fortitude L18
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (quarterstaff) L9
- Improved Unarmed Strike L40
- Increased Multiplier L11
- Iron Will L15
- Ki Critical L13
- Ki Damage L7
- Luck of Heroes L1
- Mobility L4
- Monk AC Bonus L40
- Mounted Combat L39
- Overwhelming Critical (quarterstaff) L37
- Player Menu L1
- Power Attack L20
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Spring Attack L6
- Stonecunning L1
- Stunning Fist L40
- Superior Weapon Focus L11
- Weapon Focus (quarterstaff) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L40
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L18
- Weapon of Choice (quarterstaff) L7
- Whirlwind Attack L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Pick Pocket +15
Right Hand Quarterstaff- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Magical 1d10 Damage
- Damage Bonus Negative Energy 1d10 Damage
- Damage Bonus Positive Energy 1d10 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Skill Bonus Pick Pocket +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04